18 #ifndef ELEMENTS_MOVER_H 19 #define ELEMENTS_MOVER_H
void continueMovement(const QPointF &)
ElementsMover::continueMovement Add a move to the current movement.
virtual ~ElementsMover()
ElementsMover::~ElementsMover Destructor.
QGraphicsItem * m_movement_driver
QPointF current_movement_
bool isReady() const
ElementsMover::isReady.
void endMovement()
ElementsMover::endMovement Ended the current movement by creating an undo added to the undostack of t...
DiagramContent m_moved_content
int beginMovement(Diagram *, QGraphicsItem *=nullptr)
ElementsMover::beginMovement Start a new movement.
ElementsMover()
ElementsMover::ElementsMover Constructor.