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Blender : Modelling with cross
sections
 By Toussaint Frédéric Translated from french by Saraja Olivier  | 
Just as we saw before, the
surface doesn't go up to our last curve. This can prove annoying
during with fine modelling, so Blender has a function that helps correct
that. Go to the edit buttons window 
and enter the edit mode (TAB-KEY). Select with the B-KEY
the highest curve of your object and the push the 
button.
 
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