--- Log opened Tue Nov 02 00:00:33 2010 01:42 -!- Shaba1 [~Shaba1@64.134.236.126] has joined #synfig 01:43 < Shaba1> hello all 01:45 < Shaba1> anyone at the keys here? 01:50 -!- genete [~carlos@84.122.48.171.dyn.user.ono.com] has joined #synfig 01:51 < genete> hi Fri13 and hi Shaba1 01:51 < Shaba1> Hello genete 01:52 < genete> Fri13: check that the default blend method (from the toolbox defaults area) is set to Composite 01:52 < genete> aye Shaba1 01:52 < Shaba1> Ok I am not being negative but is this normally as quiet here 01:52 < genete> yes, it is 01:52 < genete> people has different timezones 01:52 < Shaba1> Ok just checking 01:53 < Shaba1> I just found out about synfig a last week. 01:53 < Shaba1> and it 'seems' to be just what I was looking for. 01:53 < Shaba1> I am on freenode all the time int he blender,unity and android rooms 01:53 < genete> Fri13: to move a bitmap you have to select both corners at the same time and mothe them both 01:53 < Shaba1> so I just scooted over here to ask a few clueless newbie questions 01:53 < genete> Shaba1: cool 01:54 < genete> shot your questions then :) 01:54 < Shaba1> ok first one 01:54 < Shaba1> how do I get all the various windows in some sort of ourder 01:55 < Shaba1> order 01:55 < Shaba1> I know that in gimp you can drag and drop windwos and they make a tab in ONE central window 01:55 < genete> in the toolbox there is a menu entry to re-place all the docks to the default place 01:56 < Shaba1> righyt now they are all over the place 01:56 < genete> Please visit Toolbox->Panels->Reset windows to original layout 01:57 < genete> in Synfig you have a toolbox, a windows per canvas and two (or one) dockable helper windows 01:57 < genete> one is vertical dockable and the other is horizontal 01:57 < genete> but you can drag and drop them all around 01:58 < genete> just click and drag its tab icon 01:58 < Shaba1> well I want them all in one big central windwo 01:58 < Shaba1> right now the tool box is on the left of my screen 01:59 < genete> well, not possible get it ALL in one central window, by now 01:59 < Shaba1> under that is a params,children and keyframe windwo at the bottome of the screen 01:59 < Shaba1> then a navigatore,info and palette editor winown on the left 02:00 < Shaba1> All of that is taking up too much screen real estate 02:00 < Shaba1> and there is a black command box window behine everything else 02:01 < genete> the black command box is needed if you're under MS windows OS 02:01 < Shaba1> I know 02:01 < Shaba1> I an minize that 02:01 < Shaba1> that is not a big deal 02:02 < Shaba1> But how about the others 02:02 < genete> I'm sorry for the current GUI layout. We don't like it so much :-/ 02:04 < genete> apart of the current GUI, do you have any other question= 02:04 < genete> ? 02:06 < Shaba1> Well yeah 02:06 < Shaba1> how do I ge them all into one window? 02:11 < genete> not possible at the moment 02:11 < Shaba1> Ok thats good 02:11 < Shaba1> Ok second 02:12 < Shaba1> will it import inkscape svg files 02:12 < Shaba1> not that I know inkscape 02:12 < genete> yes but only supports SVG version 1.0 (plain SVG) 02:12 < Shaba1> I just discovered that 2 days before I discovered synfig 02:12 -!- Yaco [~Yaco@213.61.66.93] has joined #synfig 02:12 < Shaba1> what is the difference 02:13 < Shaba1> if you do not mind me asking 02:13 < genete> so at Inkscape, save your artwork with the "Plain SVG" version enabled 02:13 < genete> the SVG specification has evolved along the time 02:13 < genete> the SVG 1.0 is the most basic 02:14 < Shaba1> maybe I should start with what I want to do with both inkscape and synfig 02:14 < genete> we coded a library to read from SVG 1.0 and to import to Synfig. It still in development. Maybe some things don't import correctly 02:14 < Shaba1> Ultimately I want create 2D erotic comic strips 02:14 < genete> I strongly recommend to do the characters FOR ANIMATION in Synfig 02:14 < Shaba1> in both still image online 02:14 < Shaba1> and animated online 02:15 < genete> then if you need some specific props or backgrounds, used Inkscape 02:15 < Shaba1> if that makes any sense 02:15 < genete> for animation I would do it directly in Synfig 02:15 < Shaba1> I am going to intially start by importing stock figures of people and things 02:15 < Shaba1> then as I get better at artwork do my own characters 02:15 < genete> well, it is up to you 02:15 < Shaba1> huh 02:16 < Shaba1> ?? 02:16 < Shaba1> what is up to me 02:16 < genete> but once imported, the layers are very scattered 02:16 < Shaba1> I am going to do that animation in synfig 02:16 < Shaba1> that is why I got the program 02:16 < genete> so they are really hard to animate 02:16 < Shaba1> :) 02:16 < Fri13> thanks genete for the tip to move the bitmap file! 02:16 < Shaba1> Ok you just lost me with that layer comment 02:16 < genete> Fri13: you're welcome 02:17 < genete> Shaba1: I meant: import artwork is fine for static images. For character animation is always better create yours in Synfig. 02:17 < genete> Otherwise you have to fight with a very scattered list of layers after import from SVG 02:19 < Shaba1> ok 02:19 < Shaba1> I know what layers are in theGimp 02:19 < Shaba1> but what do you mean by layers in synfig 02:19 < genete> In Synfig everything you draw becomes a layer 02:19 < genete> one second... 02:20 < Shaba1> and you cannot flatten them like you can in gimp? 02:20 < genete> Please read this: http://synfig.org/wiki/Doc:Getting_Started 02:21 < genete> No. Instead of flatten you can encapsulate them in a "folder" so they can be managed as a single layer 02:21 < genete> but the "folder" content is available for further modifications along the time 02:22 < genete> because animation is modification of the layer parameters along the time 02:22 < genete> and the computer does the interpolation or the famous called "tweening" 02:22 < Fri13> genete: is there a simple way to type a size and position for bitmap keyframe? Like I am trying to get a icon to bounce after dropping and the animation is actually easy to do, but getting the icon back to the original size and position is hard. 02:23 < genete> Fri13: have you read and made the basic tutorials? 02:23 < genete> the answers for your questions are there 02:24 < genete> http://synfig.org/wiki/Doc:Animation_Basics 02:24 < Fri13> genete: I went them trought to find out the bitmap and animation areas. One what brought headcache to me was the import function "real size". 02:25 < genete> Fri13: visit this: Toolbox->Settings->Misc. 02:25 < Fri13> genete: There is nothing about adjusting the layer (object?) size and position. 02:25 < genete> In that dialog there is an option to load the images on its real size 02:26 < Fri13> genete: Okay 02:26 < genete> Once you load an image, there is not option to resize it to its real size 02:27 < genete> it is a lack of Synfig, yes 02:27 < Fri13> genete: well maybe someday it is there. 02:27 < Fri13> As I was in problems as well in that I had 400x700px canvas and imported 400x700 png and it was 4-6x bigger than the canvas x) 02:27 < genete> at the import moment you can read the real size and then do the importation opertation with the read sizes 02:28 < genete> but there is not option to restore its default size again. (And it should be) 02:28 < Fri13> But I could pass that by taking the GIMP exporter plugin. 02:28 < genete> I have to go soon 02:28 < genete> please leave the questions here in the IRC 02:28 < genete> me or other will reply offline 02:29 < Fri13> Well you answered already my problems ;-) 02:30 < genete> cu later 02:30 -!- genete [~carlos@84.122.48.171.dyn.user.ono.com] has left #synfig [] 02:30 < Shaba1> Take care genete 02:30 < Shaba1> hey Fri13 02:30 < Shaba1> what was yoru problem 02:41 < Fri13> Shaba1: I had problems to move bitmap object while maintaining it aspect ration. Generte told to select both corners and then move them together. 02:42 < Fri13> Shaba1: but now I would like to know is there a way to select a object (layer?) what is a bitmap (say 32x32px) and resize/move it position by pixel amounts? like in Inkscape you have the position and size in top. 02:43 < Fri13> That would help to make a bouncing icon more easier as the 32x32px icon could be just maded in keyframe a 40x28 sized and then turn it back to original 32x32px size. 02:43 < Fri13> Now when doing it by hand (resizing), getting it back to the original is hard. 02:52 -!- Yaco [~Yaco@213.61.66.93] has quit [Quit: Saliendo] 03:08 -!- Fri13 [~Fri13@cable-246-85.kymp.net] has quit [Remote host closed the connection] 03:40 -!- rore [~rore@78.124.97.50] has quit [Quit: Quitte] 03:41 -!- linds [4422d4fb@gateway/web/freenode/ip.68.34.212.251] has joined #synfig 03:43 < linds> Hello, I was wondering if my tablet ould be compatible with synfig. I have a wacom bamboo fun. 03:47 < Shaba1> how much did yo pay for it linds? 03:47 < linds> the tablet? 03:48 < linds> around $100. that was a year or two ago so i believe the price is lower now 03:49 < Shaba1> Yeah. I do not know if it was the same model as yours but I saw a bamboo for $50 USD about 6 months ago 03:50 < linds> wow nice! 03:51 < Shaba1> I just could not afford it at the time 03:52 < linds> aw, maybe soon though. they are a very useful tool. 03:53 < Shaba1> Oh I am sure 03:55 < linds> I'm going to go try and figure this out. bye 03:56 -!- linds [4422d4fb@gateway/web/freenode/ip.68.34.212.251] has quit [Quit: Page closed] 04:12 -!- PinkShark [c89e606f@gateway/web/freenode/ip.200.158.96.111] has joined #synfig 04:13 < PinkShark> hi :$? 04:15 < PinkShark> I want make 2 keyframes in the same time on timeline one for an object and other for another object it is possible? and how? 05:06 < Shaba1> Hello anyone at the keys here? 05:19 < PinkShark> hi 05:50 -!- prokoudine_ [~avp@217.118.66.71] has joined #synfig 06:09 -!- PinkShark [c89e606f@gateway/web/freenode/ip.200.158.96.111] has quit [Ping timeout: 265 seconds] 06:17 -!- PinkShark [c91a1743@gateway/web/freenode/ip.201.26.23.67] has 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closed] 20:39 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has quit [Quit: Leaving] 20:44 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has joined #synfig 20:52 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has quit [Quit: Leaving] 20:53 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has joined #synfig 21:01 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has quit [Quit: Leaving] 21:01 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has joined #synfig 21:19 -!- Sepero_1 [~none@h-98-134-27-165.ip.alltel.net] has quit [Ping timeout: 265 seconds] 21:20 -!- Sepero_1 [~none@h-98-134-27-165.ip.alltel.net] has joined #synfig 21:25 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has quit [Ping timeout: 252 seconds] 21:26 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has joined #synfig 21:47 -!- cmw72 [~Miranda@www.docshp.com] has quit [Quit: http://www.neurojack.com] 21:48 -!- cmw72 [~Miranda@www.docshp.com] has joined #synfig 22:04 -!- Karl_Stiler [~el_kallo@aktaia.intevation.org] has quit [Quit: Leaving] 22:15 -!- cmw72 [~Miranda@www.docshp.com] has quit [Quit: http://www.neurojack.com] 22:16 -!- cmw72 [~Miranda@www.docshp.com] has joined #synfig 22:20 -!- genete [d90c1031@gateway/web/freenode/ip.217.12.16.49] has joined #synfig 23:18 -!- factor [~factor@r74-195-220-23.msk1cmtc02.mskgok.ok.dh.suddenlink.net] has quit [Ping timeout: 245 seconds] 23:30 -!- rore [~rore@78.123.115.40] has joined #synfig 23:44 -!- Cevero [ba0e0801@gateway/web/freenode/ip.186.14.8.1] has joined #synfig 23:45 < Cevero> Hi, everyone 23:45 < Cevero> I'm from Venezuela 23:48 < Cevero> and i would like some help whit my Synfig 0.62.01 version installation on my Debian Lenny 23:49 < Cevero> If some can help me i would be deeply grateful 23:54 < Cevero> I'm a noob on Debian and i tried to install whit dpkg but it gives me this error - (Leyendo la base de datos ... 123479 ficheros y directorios instalados actualmente.) Desempaquetando synfigstudio (de synfigstudio_0.62.01-20100531.master.1_amd64.deb) ... dpkg-deb (subproceso): lectura insuficiente en buffer_copy (fallo al escribir a la tubería en la copia) dpkg-deb: el subproceso paste devolvió el código de salida de error 2 dpkg: e 23:55 < Cevero> all): lectura insuficiente en buffer_copy (error en dpkg-deb durante `./opt/synfig/lib/libgtkmm-2.4.so.1.0.29') Se encontraron errores al procesar: synfigstudio_0.62.01-20100531.master.1_amd64.deb 23:59 < genete> hola Cevero 23:59 < genete> parece ser que el paquete debian que descargaste esta incompleto o corrupto --- Log closed Wed Nov 03 00:00:06 2010