- Member studio::CanvasTreeStore::find_first_value_desc  (const synfigapp::ValueDesc &value_desc, Gtk::TreeIter &iter)
 
- confirm that the && should be done before the ||  
 
- Member studio::CanvasTreeStore::find_first_value_node  (const synfig::ValueNode::Handle &value_node, Gtk::TreeIter &iter)
 
- confirm that the && should be done before the ||  
 
- Member studio::CanvasTreeStore::find_next_value_desc  (const synfigapp::ValueDesc &value_desc, Gtk::TreeIter &iter)
 
- confirm that the && should be done before the ||  
 
- Member studio::CanvasTreeStore::find_next_value_node  (const synfig::ValueNode::Handle &value_node, Gtk::TreeIter &iter)
 
- confirm that the && should be done before the ||  
 
- Class studio::CanvasView  
 
This needs to be documented further.
This needs to be documented further.  
 
- Member studio::CanvasView::on_delete_event  (GdkEventAny *event)
 
- This causes the window to be deleted straight away - but what if we prompt 'save?' and the user cancels?  
 
- Member studio::CanvasView::rebuild_ducks  ()
 
- This needs to be documented further.  
 
- Member studio::Dock_Children::Dock_Children  ()
 
- the combination of set_use_scrolled(false) and add(*tree_view) causes crashes when Dockable::prev_widget_ is left referencing a ChildrenTree that has already been destroyed.  
 
- Member studio::DockDialog::DockDialog  ()
 
- can we set dialog windows transient for all normal windows, not just the toolbox? paragraph 3 of http://standards.freedesktop.org/wm-spec/1.3/ar01s07.html suggests we can  
 
- Class studio::Duck  
 
- This needs to be documented further.  
 
- Class studio::Duckmatic::Bezier  
 
- This needs to be documented further.  
 
- Member studio::Duckmatic::grid_snap  
 
- perhaps there should be two of these flags, one for each axis?  
 
- Class studio::Duckmatic::Push  
 
- This needs to be documented further.  
 
- Member studio::Duckmatic::start_bezier_drag  (const synfig::Vector &offset, float bezier_click_pos)
 
- writeme  
 
- Class studio::Duckmatic::Stroke  
 
- This needs to be documented further.  
 
- Member studio::Instance::dialog_save_as  ()
 
- Fix big involving "Save As" with referenced compositions  
 
- Member studio::Widget_Waypoint::get_waypoint  () const 
 
- This too!  
 
- Member studio::Widget_Waypoint::set_waypoint  (synfig::Waypoint &x)
 
- This really needs to be fixed to support value node waypoints!  
 
- Member synfigapp::Action::create  (const synfig::String &name)
 
- perhaps we should throw something instead?  
 
- Member synfigapp::Action::LayerDuplicate::export_dup_nodes  (synfig::Layer::Handle, synfig::Canvas::Handle, int &)
 
- do we need to implement this? and if so, shouldn't we check all canvases, not just the one at t=0s?  
 
- Member synfigapp::Action::LayerRemove::perform  ()
 
We should really undo all prior removals before we go throwing shit around 
We should really undo all prior removals before we go throwing shit around  
 
- Class synfigapp::Action::Main  
 
This needs to be documented further.
This needs to be documented further.  
 
- Member synfigapp::Action::System::redo  ()
 
- This function is not exception safe!  
 
- Member synfigapp::Action::System::undo  ()
 
- This function is not exception safe!  
 
- Member synfigapp::BLineConverter::operator()  (std::list< synfig::BLinePoint > &out, const std::list< synfig::Point > &in, const std::list< synfig::Real > &in_w)
 
make this configurable 
is this legal? it reads off the end of the vector  
 
- Member synfigapp::CanvasInterface::refresh_current_values  ()
 
- This needs to be documented further.  
 
- Class synfigapp::Main  
 
This needs to be documented further.
This needs to be documented further.  
 
- Member synfigapp::Main::get_user_app_directory  ()
 
- do we need something like Glib::locale_from_utf8()? (bug #1837445)