What Never Was - Le Bottin des Jeux Linux

What Never Was

🗃️ Specifications

📰 Title: What Never Was 🕹️ / 🛠️ Type: Game
🗃️ Genre: Adventure & Action 🚦 Status: 01. Awaiting entry (no status)
🏷️ Category: Adventure & Action ➤ Walking Simulator 🌍️ Browser version:
🔖 Tags: Unreal engine; Myst 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 📦️ RPM package:
📍️ Version: Not Tracking / Latest : (waiting) / Dev: 📦️ Deb package:
🏛️ License type: 🎁 Free of charge 📦️ Flatpak package:
🏛️ License: Free 📦️ AppImage package:
🏝️ Perspective: First person 📦️ Snap package:
👁️ Visual: 3D ⚙️ Generic binary:
⏱️ Pacing: Real Time 📄️ Source:
👫️ Played: Single 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 15799 🐛️ Created: 2020-03-15
🐜️ Updated: 2021-11-07

🎥️ Videos

🏝️ Trailer: (202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial: [Support their work (Donate)] [Itch.io] - Free [Steam] - Free

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Credits [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related


📦️ Misc. repositories [Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

📰 News / Source of this Entry (SotE) / News (SotN)
[Gaming on Linux on Mastodon (20190529) (SotE)]

🕊️ Source of this Entry: [Site on Mastodon (date)]

🐘 Social Networking Update (on Mastodon)

🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
⚗️
📌️ Changes:
🐘 From:

🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/

📕 Description [en]

A short story-driven first-person focused on exploration and puzzle-solving, developed in Unreal Engine 4.

THE GAME

Sometime in the late 2000s, Howard James Wright, an old but kind man, passes away. Left behind are all the relics of a long and interesting life. Books, pictures and journals, memories - the dust and debris of an adventurous youth - and Sarah, his granddaughter.

Left to shoulder the arduous task of clearing out her grandfather's attic, she is soon to find that not everything is as it seems.

What Never Was is a short, story-driven first-person game focused on exploration and puzzle-solving.

It is inspired by the gameplay of Myst and classic point-and-click games, a touch of Indiana Jones and The Longest Journey and borrows themes from norse mythology and the work of H.P. Lovecraft.


A GAME MADE BY ACKE HALLGREN

I've been in the video games-industry for some time now, but this is the first time I publish a game that is, for all intents and purposes, my very own.

Obviously, it is a passion project, one which I have been tending for quite some time. What initially started as a 3D-environment exercise has now slowly blossomed into this: The first level of a game which was never really meant to be.

Thanks to Unreal 4 and with the support of a small band of creative people (listed below), I have created this small slice of digital entertainment.

This slice of what is now the story of Sarah is very dear to my heart and, should you choose to play, I truly hope you enjoy it.

📕 Description [fr]

, par
Il utilise le moteur Unreal engine.

(Description)