📰 Title: | Waymark | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Puzzle | 🚦 Status: | 05. Tested & Working (status) |
🏷️ Category: | Puzzle ➤ Funny physics ➤ Reflection & Refraction | 🌍️ Browser version: | |
🔖 Tags: | Puzzle; Funny physics; Reflection & Refraction; Physics; Casual | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2009-01-10 | 📦️ RPM package: | |
📍️ Version: | 20090110 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | GPL-3 | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 2D | ⚙️ Generic binary: | |
⏱️ Pacing: | 📄️ Source: | ||
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 13411 | 🐛️ Created: | 2010-08-20 |
🐜️ Updated: | 2022-08-14 |
[en]: | A two dimensional puzzle game, that might look simple, and indeed the idea behind the game is very simple, but the levels can be extremely difficult to pass. Your job is to guide the red piece, "player" through the level to the green homing beacon, "homer" and then to the exit | [fr]: | Un jeu de réflexion dont l'objectif est de guider une caisse rouge afin quelle atteigne la sortie |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: [Support their work (Donate)]
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Octaspire [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[The Linux Game Tome]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
Waymark is two dimensional puzzle game, that might look simple, and indeed the idea behind the game is very simple, but the levels can be extremely difficult to pass. Your job is to guide the red piece, "player" through the level to the green homing beacon, "homer" and then to the exit. If the level has multiple homers, you must collect them all. On the way there are different kinds of pieces that you must interact with to get forward without losing player into the surrounding space. Blocks will stop the player, slopes will make player slide and turn 90 degrees, turnstiles will allow player pass only to one direction, counters will let player pass only some predefined number of times, inverse counters will block player some predefined number of times, bombs will start countdown on touch and second touch will make them explode instantly, and so on...
There are currently 60 levels, and you can also make your own levels.
Waymark is free software, it is released under GPLv3. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Please note that this is still work in progress. If you like Waymark, you might also like our new game Beyond Waymark. It is similar to Waymark, but has more game entities, more levels (100) and a level editor.
Un jeu de réflexion dont l'objectif est de guider une caisse rouge afin quelle atteigne la sortie, par le studio Octaspire.
En Java.
Waymark est un jeu de réflexion en 2D dont l'objectif est de guider une caisse rouge afin quelle atteigne la sortie.
A cette fin, vous heurtez d'autres caisses aux propriétés variées :
• les caisses numérotées doivent être heurtées autant de fois que le chiffre indiqué, les caisses vertes doivent être prises,
• les caisses marquées d'une flèche blanche sont passantes dans la direction indiquée,
• les triangulaires vous renvoient au côté opposé,
• d'autres caisses explosent après décompte, …
Voir aussi / See also: Beyond Waymark, Octaspire Crates, Waymark,
Lancez $ java -Djava.library.path=lib -jar waymark-2009-01-10.jar.
🕵️ Test : le graphisme et l'interface sont superbes, des effets sonores, le gameplay est excellent et plutôt difficile (pour notre niveau :)) dès le 3ème tableau. Excellent !