📰 Title: | Tong | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Puzzle | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Puzzle ➤ Assembly ➤ Tile-matching ➤ Tetris-like ➤ Variants | 🌍️ Browser version: | |
🔖 Tags: | Puzzle; Assembly; Tetris; Arcade; Pong; Casual | 📦️ Package Name: | tong |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2014-04-06 | 📦️ RPM package: | |
📍️ Version: | Latest: 1.30 / Dev: 1.68 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | GPL-2+ | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 2D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 13214 | 🐛️ Created: | 2010-08-20 |
🐜️ Updated: | 2021-11-07 |
[en]: | Sometimes, the total is greater than the sum of the parts. Tetris and Pong are classics, addictive and unshakable from their places in gaming history. TONG is the result of mixing the two, capitalizing on the essential qualities of each classic and adding new twists of its own to make an explosive chemical reaction out of it all. | [fr]: | Un mixe de Tetris et de casse-briques |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]
💰 Commercial: (empty)
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Owen Swerkstrom [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord] [PressKit]
🐝️ Related
[Wikipedia (Tetris) [fr] [en]]
[GetDeb]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
What is TONG?
Sometimes, the total is greater than the sum of the parts. Tetris and Pong are classics, addictive and unshakable from their places in gaming history. TONG is the result of mixing the two, capitalizing on the essential qualities of each classic and adding new twists of its own to make an explosive chemical reaction out of it all.
Why? Why play Tetris and Pong in the same place at the same time? It is weird, that's for sure. Tetris and Pong work different parts of your brain, parts that like to have your full attention to themselves. So right at first, TONG can seem a bit overwhelming. As it turns out, though, for all the zillions of variations and clones we've had of Pong and Tetris over the years, putting the two together actually makes the "twists" and "extras" make sense. In Arkanoid, Break-out, Brick-out, etc, what are these blocks doing in the middle of a Pong game? In various Tetris clones, where do the new, non-four-block shapes come from and what's with the explosives and other bonuses? Well, when Pong and Tetris are going on simultaneously and in the same space, all that stuff and many more clever ideas suddenly aren't little novelties, they're sensible parts of a frantic game.
Un mixe de Tetris et de casse-briques, par Owen Swerkstrom & contributeurs.
Tong est un mixe de Tetris et de casse-briques.
Voir aussi / See also: Too Hard For You, Tong.
TONG CREDITS
--------------
Programmer/
Graphics/
Sound Effects : Owen Swerkstrom
TONG Theme Music : Marcus Hirt
Additional Music : Jared Burke
Game Concept : Owen Swerkstrom
Kris Holle
Ian Edhlund
Marathon Concept : Andy Bartholomaus
OSX Hacking : Kyle Thompson
Dreamcast Hacking : Quzar
GP2X/Wiz Hacking : -=Stuckie=-
JduranMaster
Other Hacking : Rudi Lippert
Testing : Kim Guyer
Pat Swerkstrom
Chris Shepherd
Rob Alger
Kris Holle
Justin Lee
Joe Wilker
Mike Meyer
Jeff Klawiter
Packaging : Wart
Florian Forster
Eric Sandall
Jaromir Capik
Rusmir Dusko
Special Thanks : Alexey Pajitnov
Allan Alcorn
SDL Project
Savannah
Linux Format
Linux Journal
TONG (c) 2004-2014 Owen Swerkstrom
🔧️ INSTALLATION :
Installez les bibliothèques SDL (voir la fiche "006 - Glossaire & licences courantes" du Bottin).
La compilation s'effectue en lancant dans le répertoire principal du jeu la commande : $ make
🚀️ LANCEMENT DU JEU :
En console et dans le répertoire du jeu lancez : $ ./tong.