Sonic Mania (with RSDK v5) - Le Bottin des Jeux Linux

Sonic Mania (with RSDK v5)

🗃️ Specifications

📰 Title: Sonic Mania (with RSDK v5) 🕹️ / 🛠️ Type: Game
🗃️ Genre: Arcade 🚦 Status: 04. Released (status)
🏷️ Category: Arcade ➤ Platformer ➤ Sonic 🌍️ Browser version:
🔖 Tags: Action; Arcade; Platformer; Action Platformer; Sonic; Family Friendly; Cartoon; Colorful; Moddable; PvE; Online Multi; Local Multi; Co-op; Local Co-op; Split Screen; Keyboard; Controller 📦️ Package Name:
🐣️ Approx. start: 2017-08-15 📦️ Arch package:
🐓️ Latest: 2023-03-24 📦️ RPM package:
📍️ Version: Latest: 1.0.0 / Dev: 205404d 📦️ Deb package:
🏛️ License type: 💰 Commercial 📦️ Flatpak package:
🏛️ License: Code: Free / Artwork: Commercial 📦️ AppImage package:
🏝️ Perspective: Side view 📦️ Snap package:
👁️ Visual: 2D Scrolling ⚙️ Generic binary:
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single & Multi 📱️ PDA support: ✓
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb
🎰️ ID: 16309 🐛️ Created: 2023-03-26
🐜️ Updated: 2023-04-17

📖️ Summary

[en]: Sonic Mania is a SP/MP (Competition, Co-op) side-scrolling platformer released (in 2017) to commemorate the 25th anniversary of the Sonic the Hedgehog series, and featuring 13 levels (some inspired by previous games). The story follows Sonic, Tails and Knuckles as they attempt to defeat their archenemy, Doctor Eggman, and his robotic henchmen, the Hard-Boiled Heavies. RSDK v5 is a compatible engine resulting from a decompilation of the original engine (Retro Engine v5 & v5Ultimate). It brings multi-platform support (including Android), mod support, redefinable controls, and pixel-perfect display. [fr]: Sonic Mania est un jeu de plateforme à défilement latéral solo/multi (Compétition, Coop) publié (en 2017) pour la commémoration du 25ème anniversaire de la série Sonic the Hedgehog, et comprenant 13 niveaux (dont certains inspirés des jeux précédents). L'histoire suit Sonic, Tails et Knuckles alors qu'ils tentent de vaincre leur ennemi juré, le Docteur Eggman, et ses sbires robotiques, les Hard-Boiled Heavies. RSDK v5 est un moteur compatible issu d'une décompilation du moteur d'origine (Retro Engine v5 & v5Ultimate). Il apporte notamment le support multi-plateforme (dont Android), le support des mods, des contrôle redéfinissables, et un affichage net au pixel près.

🎥️ Videos

🏝️ Trailer: (201607),


💎 Features: (202212),


🎲️ Gameplay: (202208), (202209),


🎮️ Showcase: (202210), multi (202209), (202303),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos ft(202212) t(201607) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(202xxx) lp(202xxx) mod(202210) mod(202209) mod(202303) d(202208) d(202209) d(202208) d(o)(201708) ht(202208) ht(201904) ht(202209) ht(202209) ht(202209) ht(202209) ht[fr](202xxx) ht[de](202xxx) ht[ru](202xxx) ht[pl](202xxx) ht[cz](202xxx) ht[sp](202xxx) ht[pt](202xxx) ht[it](202xxx) ht[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial: (Windows, for contents extraction) [IsThereAnyDeal] [Humble Store] [Steam] [Gamesplanet] [Fanatical] [EPIC Games]

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
(RSDK v5) Devs (RSDK v5 Team 1 2 [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Retro Engine) Devs (Evening Star (Christian Whitehead, The Taxman) 1 2 [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Sonic Mania) Devs (Headcannon 1 2 [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [Discord] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Sonic Mania) Devs (PagodaWest Games 1 2 [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Sonic Mania) Devs (Sonic Team (SEGA) 1 2 [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Sonic Mania) Devs (SEGA [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [Facebook] [Instagram] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(Sonic the Hedgehog) Devs (Yuji Naka [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(Yuji Naka & Naoto Ohshima)(202007) 2(Yuji Naka)(201503)]
(Sonic the Hedgehog) Devs (Naoto Ohshima [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(Yuji Naka & Naoto Ohshima)(202007) 2(Naoto Ohshima on Game Developer mag)(200912)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Sonic Mania) [fr] [en] [de]]

📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage (author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site on Mastodon (date)]

🐘 Social Networking Update (on Mastodon)

🕹️ Title: Sonic Mania (with RSDK v5)
🦊️ What's: A side-scrolling platformer with a multi-platform compatible engine
🏡️ https://www.sonicthehedgehog.com/sonic-mania-plus/
🐣️ https://github.com/Rubberduckycooly/RSDKv5-Decompilation
🔖 #LinuxGaming #Platformer #Sonic
📦️ #FreeGameEngine #CommercialAssets #SRC
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update: 1.0.0
⚗️ No changelog 🙈️🙉️🙊️
📌️ Changes: https://github.com/Rubberduckycooly/RSDKv5-Decompilation/releases
🐘 From: -

🏝️ https://invidious.lunar.icu/eI4hsOTQZME
💎 https://invidious.lunar.icu/PxRn4W-pERo
🎲️ https://invidious.lunar.icu/9HWHtMG1YIk
🎲️ https://invidious.lunar.icu/VLyRrn9xnRA
🎮️ https://invidious.lunar.icu/xnbZ0VkqiZA

🕶️ A side view of the original game (I couldn't find a screenshot of the original game without rights, showing the game running with the RSDK v5 engine) where Sonic is running in the desert on a dune and approaching platforms. The image is very colorful.

Sonic Mania is a SP/MP (Competition, Co-op) side-scrolling platformer released (in 2017) to commemorate the 25th anniversary of the Sonic the Hedgehog series, and featuring 13 levels (some inspired by previous games). The story follows Sonic, Tails and Knuckles as they attempt to defeat their archenemy, Doctor Eggman, and his robotic henchmen, the Hard-Boiled Heavies. RSDK v5 is a compatible engine resulting from a decompilation of the original engine (Retro Engine v5 & v5Ultimate). It brings multi-platform support (including Android), mod support, redefinable controls, and pixel-perfect display.

📕 Description [en]

📕🐧"A side-scrolling platformer with a multi-platform compatible engine"🐧📕

Experience the ultimate celebration of past and future in Sonic Mania, an all-new 2D Sonic adventure running at a crisp 60FPS with stunning HD retro-style graphics.

Multiple playable characters give you the ability to go explosively fast as Sonic, soar as Tails, or power through tough obstacles with Knuckles’ brute strength. You can re-live the Sonic of the past with an exciting new twist on classic zones while fighting against new bosses and Dr. Eggman’s evil robot army. Go head-to-head with players in Competition Mode or play in Co-Op Mode with a friend.

Sonic Mania is developed by Christian Whitehead, Headcannon, and PagodaWest Games in collaboration with Sonic Team. Welcome to Sonic Mania!


🌍️ Wikipedia:

Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the Sonic the Hedgehog series' 25th anniversary, Sonic Mania pays homage to the original Sega Genesis Sonic games, featuring speedy side-scrolling gameplay. It takes place over 13 levels, including several redesigned from past games. The story follows Sonic, Tails and Knuckles as they venture to defeat their nemesis Doctor Eggman and his robotic henchmen, the Hard-Boiled Heavies.

The development team was composed of members known for their work in the Sonic fangame and ROM hacking community. Development began after lead developer, director and programmer Christian "Taxman" Whitehead, who was previously contracted by Sega to develop enhanced mobile ports of Genesis Sonic games, presented a playable prototype to Sonic Team producer Takashi Iizuka. Art, level design, audio, and additional programming were provided by independent studios PagodaWest Games and Headcannon. The team used Whitehead's Retro Engine and aimed for a graphical quality between Genesis and Sega Saturn games.

Sonic Mania was released in August 2017 and became the highest-rated Sonic game in fifteen years. Many reviewers saw it as a return to form for the Sonic series following a number of poorly received games released after the 1990s. Its presentation, level design, music, and faithfulness to the early Sonic games were praised, but its lack of originality was criticized. Several described it as one of the best Sonic games and one of the best games of 2017. Within a year, it had sold over one million copies worldwide. Sonic Mania Plus, an enhanced version with additional content, was released in July 2018.

Gameplay

Sonic Mania is a side-scrolling platformer similar to the early Sonic the Hedgehog games released for the Sega Genesis. Players select one of 3 playable characters, each with their own unique abilities: Sonic can perform a "drop dash" which sends him rolling in a dash after a jump, Tails can fly and swim, and Knuckles can glide and climb walls. As with Sonic 2 (1992), players can play as Sonic and Tails simultaneously, or a second player can control Tails independently. Unlockable options include Sonic's abilities from Sonic CD (1993) and Sonic 3 & Knuckles (1994) in place of the drop dash and "& Knuckles" mode, which allows simultaneous control of any character and Knuckles, including himself.

Sonic Mania takes place over 13 levels, called zones; the game features eight "remixed" zones, such as Green Hill Zone from the first Sonic game (1991), alongside five original ones. Remixed stages consist of both new elements and recycled gimmicks and ideas from other past Sonic games. Each zone is divided into 2 acts, in which the player must guide their character past various enemies and obstacles to reach the end. At the end of each act, the player takes part in a boss battle against Doctor Eggman, also known as Dr. Robotnik, or one of his robots, including the Hard-Boiled Heavies, elite henchmen based on the EggRobo enemies from Sonic 3 & Knuckles. The player collects golden rings, which serve as a form of health; players survive hits as long as they have at least one ring, but, if hit, their rings scatter and disappear after a short time. Television monitors containing rings, elemental shields, or power-ups such as invincibility and faster running speed are scattered throughout each level. Like Sonic 3 & Knuckles, the story is told via short in-game cutscenes between levels.

Giant rings hidden in each act, a feature of the original games, lead to pseudo-3D special stages similar to those in Sonic CD, where players can attempt to collect a Chaos Emerald. In special stages, players dodge obstacles and collect colored spheres to increase their speed, allowing them to pursue a UFO carrying a Chaos Emerald; collecting all seven Chaos Emeralds allows players to use their character's super transformation and unlocks the game's true ending. Players' ring counters slowly decrease during special stages and must be continually replenished; if the player runs out of rings before they catch the UFO, the special stage ends. The "Blue Sphere" special stages from Sonic the Hedgehog 3 also return, repurposed as bonus stages that are accessed by entering a portal that appears when the player passes a checkpoint while carrying 25 or more rings. Completing bonus stages earns the player a silver or gold medal depending on their performance; collecting medals unlocks features such as a debug mode and sound test.

In a time attack mode, players must complete levels as quickly as possible, with the best times included on an online leaderboard; players can instantly reload a level to try again at any time. A split-screen competitive multiplayer mode allows two players to race to the end of a level, similar to those of Sonic 2. Players can also unlock "Mean Bean", a 2-player minigame based on Dr. Robotnik's Mean Bean Machine.

Plot

After the events of Sonic 3 & Knuckles, Sonic and Tails detect a powerful energy reading on Angel Island and board their biplane, the Tornado, to investigate. However, Dr. Eggman sends an elite group of EggRobos to reach the signal before Sonic and Tails. The EggRobos excavate the source of the signal, a magical gemstone called the Phantom Ruby, just as Sonic and Tails arrive. The EggRobos gain new powers from the ruby, becoming the Hard-Boiled Heavies, and send Sonic, Tails, and the island's guardian, Knuckles, through zones the trio have previously visited where they pursue Eggman to prevent him from using the ruby's power for evil, clashing with him and the Heavies along the way.

Sonic and his allies discover that Eggman has used the Phantom Ruby's power to retake control of Little Planet from Sonic CD. They board Eggman's robotic fortress, defeat him and the Heavies, and escape just as it explodes. If all seven Chaos Emeralds are collected while playing as Sonic, the Phantom Ruby transports him and Eggman to another dimension. There, the Heavies' leader, Heavy King, betrays Eggman and takes the ruby, imbuing himself with power; Eggman attacks the Heavy to try to reclaim it. Sonic uses the Chaos Emeralds to become Super Sonic and fights Eggman and the Heavy King separately to keep the ruby out of their possession. After the battle, the Phantom Ruby reacts with the Emeralds, negating Sonic's super state and creating a wormhole that engulfs itself and Sonic as Little Planet vanishes.

Development

(...)

📕 Description [fr]

Un jeu de plateforme à défilement latéral et un moteur multi-plateforme compatible, par SEGA (Sonic Team), Headcannon & PagodaWest Games, Retro Engine par le studio Evening Star (Christian Whitehead, The Taxman), RSDK v5 par la RSDK v5 Team.
En C++/Java. Il s'agit d'une décompilation du moteur Retro Engine v5 et v5Ultimate.

Sonic Mania est un jeu de plateforme à défilement latéral solo/multi (Compétition, Coop) publié (en 2017) pour la commémoration du 25ème anniversaire de la série Sonic the Hedgehog, et comprenant 13 niveaux (dont certains inspirés des jeux précédents). L'histoire suit Sonic, Tails et Knuckles alors qu'ils tentent de vaincre leur ennemi juré, le Docteur Eggman, et ses sbires robotiques, les Hard-Boiled Heavies. RSDK v5 est un moteur compatible issu d'une décompilation du moteur d'origine (Retro Engine v5 & v5Ultimate). Il apporte notamment le support multi-plateforme (dont Android), le support des mods, des contrôle redéfinissables, et un affichage net au pixel près.

(image credit: Steam, original game, not the RSDK v5 version)


Découvrez la célébration ultime du passé et du futur dans Sonic Mania, une aventure Sonic en 2D inédite tournant à 60 IPS, avec des graphismes au style rétro incroyables en HD.

Les nombreux personnages jouables vous permettent de franchir le mur du son avec Sonic, de vous envoler avec Tails, ou de briser les obstacles avec la force brute de Knuckles. Revivez les aventures passées de Sonic en explorant des zones cultes revisitées, combattez de nouveaux boss ainsi que l’armée de robots maléfiques du Dr. Eggman. Affrontez d’autres joueurs en mode Compétition, ou jouez en mode Coopération avec un ami.

Sonic Mania est développé par Christian Whitehead, Headcannon, et PagodaWest Games en collaboration avec Sonic Team. Bienvenue dans Sonic Mania !



🌍️ Wikipedia:

Sonic Mania est un jeu vidéo de plateforme à défilement horizontal développé par Headcannon et PagodaWest Games et publié par Sega. Il appartient à la série de jeux Sonic the Hedgehog ; son style de jeu comme graphique se rapproche des premiers épisodes de l'époque Mega Drive. Il est sorti le 15 août 2017 sur PlayStation 4, Xbox One et Nintendo Switch, et le 29 août 2017 sur la plateforme Windows.

Système de jeu

Sonic Mania reprend le gameplay des jeux Sonic en 2D sortis sur Mega Drive au début des années 1990. Le joueur y incarne Sonic, Tails ou Knuckles (la version Plus rajoute Mighty et Ray de SegaSonic the Hedgehog) sur un scrolling à défilement horizontal en collectant à toute vitesse les emblématiques anneaux dorés de la série tout en évitant les pièges et autres robots maléfiques du Dr Robotnik, l'ennemi de toujours de la mascotte de Sega. Chaque niveau du jeu est appelé une zone, cette dernière étant divisée en plusieurs actes, ponctués soit par un panneau d'arrivée, soit par un combat contre le Dr Robotnik ou l'une de ses machines. Chacun des personnages jouables dispose de capacités spécifiques, telles que le vol plané et l'escalade de Knuckles, le vol et la nage de Tails ou encore le Super Peel Out et le Drop Dash de Sonic (le premier est une accélération sur place issue de Sonic CD, le second est une nouveauté exclusive à cet épisode permettant de repartir immédiatement en course tourbillon à l'atterrissage d'un saut s'il on presse le bouton de saut une deuxième fois avant de toucher le sol). Les boucliers élémentaires apparus dans Sonic the Hedgehog 3 sont également de la partie, conférant au joueur non seulement une protection face à une attaque ennemie ou un piège, mais également une insensibilité aux éléments eau, feu ou électricité selon le bouclier ramassé, ou encore quelques capacités bonus comme le magnétisme attirant les anneaux.

D'autres bonus sont disséminés dans les niveaux sous forme de moniteurs à détruire, allant du pack d'anneaux à l'invincibilité temporaire en passant par les chaussures de super vitesse ou l'anneau bleu qui rend plus gros les anneaux qui s'éparpillent après avoir subi un dommage afin de les ramasser plus facilement. Une partie s'achève lorsque le joueur n'a plus de vie, cette dernière pouvant se perdre lorsqu'un dommage est subi sans posséder le moindre anneau ou bouclier, lors d'un écrasement, d'une noyade ou d'une chute dans le vide, ou encore si l'issue d'un acte n'est pas atteinte en moins de dix minutes.

Le jeu contient deux types de zones spéciales. L'une étant accessible après chaque check-point, permettant de remporter des médaillons bonus, le gameplay singeant les special stages de Sonic 3 (collecter toutes les sphères bleu dans un globe, la vue passe en perspective). L'autre type de stage spécial (poursuite d'un UFO, vue en 3D, le gameplay proche de Sonic CD mais les décors évoquant clairement le premier épisode) est caché dans les niveaux et permet de collecter les émeraudes du chaos.

Niveaux

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