📰 Title: | Radius Engine | 🕹️ / 🛠️ Type: | Tool |
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🗃️ Genre: | Development | 🚦 Status: | 06. To be re-tested (status) |
🏷️ Category: | Development ➤ Engine ➤ 2D ➤ Misc. | 🌍️ Browser version: | |
🔖 Tags: | Development; 2D engine; Prototyping; Multi-platform | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2012-02-22 | 📦️ RPM package: | |
📍️ Version: | Latest: 1.1 / Dev: 3691c4 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | MIT/X11 | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 2D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 12495 | 🐛️ Created: | 2011-09-03 |
🐜️ Updated: | 2023-03-30 |
[en]: | A Lua script-based real-time 2D graphics engine designed for rapidly prototyping games | [fr]: | Un moteur de jeux 2D multi-plateforme |
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🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: (empty)
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Jared [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [Twitpic] [YouTube] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #LinuxGaming #LibreGameEngine
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games.
Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Un moteur de jeux 2D multi-plateforme, par Jared (Deraj).
Radius Engine est un moteur de jeux multi-plateforme (Windows & Linux) conçu pour le développement rapide de jeux en 2D.
Utilisé par ces jeux / Used by these games: Avoision, Falling Block Game,
🔧️ INSTALLATION :
Un paquet Debian/UBUNTU est disponible.
Néanmoins l'installation via gdebi réclame le paquet libdirectfb-1.2-0, alors que le paquet présent dans les dépôts Debian (en Septembre 2011) est le libdirectfb-1.2-9.
🕵️ Test (0.7) :
L'installation via gdebi réclame le paquet libdirectfb-1.2-0, alors que le paquet présent dans les dépôts Debian (en Septembre 2011) est le libdirectfb-1.2-9.
A suivre (nous manquons de temps pour monter une doc basée sur la compilation du source) ...