📰 Title: | Overload | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Simulation | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Simulation ➤ Space ➤ Space Flight ➤ Space Combat | 🌍️ Browser version: | |
🔖 Tags: | Space Sim; Action; Shooter; Exploration; Survival; Simulation; Robots; Space; Sci-fi; Unity engine; 6DOF; Fast-Paced; Classic; Retro; Campaigns; PvE; Keyboard; Mouse; 3D VR; Controller | 📦️ Package Name: | |
🐣️ Approx. start: | 2018-05-31 | 📦️ Arch package: | |
🐓️ Latest: | 2018-10-24 | 📦️ RPM package: | |
📍️ Version: | Latest: Patch 7 | 📦️ Deb package: | |
🏛️ License type: | 💰 Commercial | 📦️ Flatpak package: | |
🏛️ License: | Commercial | 📦️ AppImage package: | |
🏝️ Perspective: | First person | 📦️ Snap package: | |
👁️ Visual: | 3D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single & Multi | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb | |
🎰️ ID: | 16266 | 🐛️ Created: | 2022-10-30 |
🐜️ Updated: | 2023-04-14 |
[en]: | A SP (campaign, challenge mode) / MP (up to 8 players) 3D space shooter, the spiritual successor of the Descent series, taking place in 2118 in the underground tunnels of a mining colony on the moons of Saturn. Awakened from cryostasis leaving him with neurological damage and amnesia, the protagonist learns from his ship's AI that he is in orbit of one of Saturn's moons, from which a distress signal is emanating that mining robots have malfunctioned and attacked the staff. His mission will be to pilot his ship in zero gravity and with 6 degrees of freedom in these mines, to track down these robots and eliminate them. | [fr]: | Un shooter spatial solo (campagne, mode Défi)/multi (jusqu'à 8) en 3D, successeur spirituel de la série Descent, prenant place en 2118 dans les galeries souterraines d'une colonie minière située sur les lunes de Saturne. Réveillé d'une cryostase le laissant avec des dommages neurologiques et une amnésie, le protagoniste apprend de l'IA de son vaisseau qu'il se trouve en orbite de l'une des lunes de Saturne, d'où émane un signal de détresse signalant le dysfonctionnement de robots miniers qui s'en sont pris au personnel. Sa mission sera de piloter son vaisseau en apesanteur et avec 6 degrés de liberté dans ces mines, pour traquer ces robots et les éliminer. |
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🏝️ Trailer: (201804),
🦝️ From Users: (201806), (201810),
🎲️ Gameplay (SP): (202002), (201806), (201806),
🎲️ Gameplay (MP): (201810), (201810),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(201804) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(201806) r(201810) r(201806) r[de](201806) lp(202xxx) ht(202xxx) mp(201810) mp(201810) g(202002) g(201806) g(201806) g(201806) g(201805) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: [IsThereAnyDeal] [Humble Store] [Steam] [GOG]
🍩️ Resources
• OLMOD (a collection of community mods for Overload): [OLMOD] [Dev site]
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Revival Productions [fr] [en]): [Site 1 2] [MobyGames] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [twitch] [PressKit] [Interview 1(201610) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Overload) [fr] [en] [de]]
[HOLaRSE [de]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [HOLaRSE [de]]
🐘 Social Networking Update (on Mastodon)
🕹️ Title: Overload
🦊️ What's: A 3D space shooter aboard a zero gravity spaceship in the mining galleries of Saturn's moons
🏡️ https://playoverload.com
🐣️ -
💰 https://store.steampowered.com/app/448850/Overload/
💰 https://www.gog.com/game/overload
💰 https://www.humblebundle.com/store/overload
🔖 #LinuxGaming #SpaceSim #Shooter
📦️ #Commercial
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update: Patch 7
⚗️ Hotfix 🐞️
📌️ Changes: https://store.steampowered.com/news/app/448850?updates=true
🐘 From: https://mastodon.social/@holarse/109251563702771749
🏝️ https://invidious.lunar.icu/wIynFVk1NG8
🦝️ https://invidious.lunar.icu/yO6hsrR8Sr0
🦝️ https://invidious.lunar.icu/Gy-_aabvBLQ
🎲️👥️ https://invidious.lunar.icu/f81U-EXSS3g
🎲️👤️ https://invidious.lunar.icu/oWEEJZl07_4
📕🐧"A 3D space shooter aboard a zero gravity spaceship in the mining galleries of Saturn's moons"🐧📕
A NEW ADVENTURE FROM THE CREATORS OF DESCENT
AVAILABLE NOW ON WINDOWS/MAC/LINUX, PS4, AND XBOX ONE
WHAT IS OVERLOAD?
The creators of Descent are proud to present the ultimate zero-gravity shooter, OVERLOAD. Revival Productions is continuing where Parallax left off and creating an all-new game that combines the best of classic flying shooter gameplay with modern graphics and technology. Destroy robots, rescue hostages, blow up the reactor, and escape before the whole thing explodes.
Steam:
A new six-degree-of-freedom shooter with intuitive controls, amazing lighting and graphics. From the creators of Descent, Overload is the best zero-gravity robot-blasting combat ever.
About This Game
Revival Productions is proud to present the ultimate 6-degree-of-freedom shooter, OVERLOAD, from the creators of the classic game Descent. Overload combines intense action with awesome graphics and effects to create the ultimate zero-gravity shooter. Overload features an engaging single-player story campaign, intense survival mode, online multiplayer, VR support, and a variety of customization options to give the player an intense experience with a high degree of replayability. Destroy robots, rescue survivors, blow up the reactor, and escape before the whole thing explodes!
Single Player
☑ Single-player story campaign with 15+ FULL-SIZE atmospheric levels
☑ Upgradeable player ship and 16 weapons with multiple upgrade options
☑ 20+ terrifying robot types and 3 massive bosses
☑ 12+ Challenge Mode levels with Infinite and Countdown variants that change the focus to Survival or Efficiency
☑ Pulse-pounding soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)
☑ Epic story by the writer of FREESPACE 2
☑ Steam Achievements and Leaderboards
☑ Numerous level challenges including lava, forcefields, enemy turrets, lockdowns, ambushes and secret rooms
☑ Tobii eye tracking support for secondary weapons, headlight, and UI
Online Multiplayer
☑ Intense Multiplayer action with up to 8 players
☑ Customize your ship with modifiers, loadouts, and visual enhancements
☑ 10 levels for a range of match sizes
☑ Ranked and private matches with a variety of rules and options
☑ LAN matches (requires one PC as a dedicated server)
Amazing Player Options
☑ Virtual Reality support for Oculus and Vive
☑ Highly customizable and remappable controls
☑ Supports all major input types: Mouse and KB, Gamepad, or Joystick and KB recommended
☑ Five difficulty levels ranging from a casual challenge to very punishing
☑ Speed Run mode and advanced stat-tracking
☑ Automap and Holo-guide help you navigate the complex levels
☑ Save anywhere!
☑ Surround sound audio options
☑ Custom Level Editor will be released in an update after launch.
🌍️ Wikipedia:
Overload is a 3D first-person shooter video game developed and released by Revival Productions for Windows, macOS and Linux on May 31, 2018. A version for PlayStation 4 was released on October 16. It features six degrees of freedom movement in a 3D environment with zero gravity, allowing the player to move and rotate in any direction. The game is set primarily on the moons of Saturn, where facilities have sent out distress signals about the mining robots turning hostile.
The game, which has been described as a 'spiritual successor' to the video games Descent and Descent II, received generally favorable reviews on release.
Gameplay
The gameplay of the game is similar to the Descent series. The player is tasked with controlling a gunship in zero gravity inside a variety of mining facilities and cave areas, fighting hostile worker robots (called autonomous operators in the game) and finding possible survivors in cryostasis tubes. Every level has an objective to complete, with most levels carrying over the traditional goal of destroying the reactor powering the facility and escaping before the reactor meltdown destroys the entire facility. Levels may also feature alternative objectives, such as destroying every hostile robot in a level, destroying a boss or simply finding and reaching the exit.
The game in its core is a first-person shooter with a fully three-dimensional environment, but with six degrees of freedom movement in zero gravity, allowing the player to move and rotate in any direction, which demands spatial awareness skills from the players. The enemy robots share a similar movement model. To assist in navigating around the level, the player can call up a Holo-Guide, a holographic bot that can lead the player to a destination (similar to the Guide-Bot of Descent II), and a fully three-dimensionally rendered automap, based on a similar feature seen in Descent, showing the areas of the level that the player has already discovered or spotted. In order to progress in most levels, the player is required to collect access keys to open doors to access further areas. The levels also contain a variety of secret areas behind camouflaged doors, some of which may be locked and require a puzzle to be solved in order to unlock them.
Overload also features an upgrade system. Upgrade points are scattered around the levels, mostly behind secret areas, and are also given for completing certain tasks, such as finding all of the survivor cryostasis tubes. The player can upgrade the gunship with these points between levels, with upgrades available for both the weapons and the ship itself.
If the player racks up too much damage and depletes the gunship's armor, the ship is destroyed. The player is then required to load from an earlier save (single-player campaign only) or to restart the level.
There are two single-player modes in the game. The first is the Cronus Frontier campaign featuring 16 levels and three bosses, while the second is Challenge Mode, a survival mode taking place in twelve different levels. The Challenge Mode features two modes of its own, Infinite and Countdown, and its levels are smaller than those of the campaign. The campaign story features full voice acting in English, with subtitles available in the other languages supported by the game. Once the campaign has been completed, it can be played again with increased difficulty and the upgrades the player collected from the first playthrough. Challenge Mode also features an online leaderboard, where scores of the players can be categorized by level, difficulty and mode.
Keyboard, mouse, gamepad and joystick controls are among those supported. The game also supports virtual reality with both the HTC Vive and the Oculus Rift.
Overload features online multiplayer with three modes: Head to Head, Anarchy and Team Anarchy. The game, which uses a client–server model, can be played on online servers, featuring both public and private matches, or over a LAN. Cross-platform multiplayer is supported between the supported computer platforms, and in addition, PC players are able to play with PlayStation 4 and Xbox One players, but players of these consoles cannot play with each other.
The game supports user-created levels, which can be created with an official level editor.
Plot
The game begins in 2118 with a multi-purpose service vessel (MPSV) approaching Ymir, one of the moons of Saturn. The vessel, called Iberia, is registered to Cronus Frontier, a colony located on the moons of Saturn that was established eleven years prior by Juno Offworld Automation, a corporation working in the space industry, of which Cronus Frontier is a subsidiary. The colony consists of the outer moons of Ymir, Tarvos, Skoll, and Phoebe, Titan, and the inner moons of Tethys and Enceladus. The outer moons are mostly uninhabited mining installations on the fringes of Saturn’s orbit. Saturn’s largest moon Titan houses the majority of the colonial population along with the astrophysics, manufacturing, particle physics, metallurgical, and administrative operations. Lastly, the inner moons of Tethys and Enceladus hold the colony’s secretive advanced research and gas mining operations, respectively.
The unnamed protagonist awakes from cryostasis with neurological damage and amnesia, and is informed by Mara, a self-described synthetic intelligence construct on the Iberia, that the vessel is now in the orbit of Ymir and has arrived to help those in the mining facility on the moon after receiving a distress signal from its staff. The distress signal stated that the autonomous operators used for mining and security purposes have malfunctioned, turned hostile, and attacked the human employees currently working inside the facility. In accordance with interplanetary treaty, the Iberia is obligated to respond to the distress signal.
The protagonist is supplied with a Kodachi light gunship, a small, highly maneuverable but heavily-armed spacecraft capable of navigating the mines and installations of Chronus Frontier.
After the initial rescue operation at Ymir, the player quickly becomes aware of the contentious relationship between Chronus Frontier CEO Gabriel Kantor and parent company Juno Offworld. Kantor had evidently become increasingly paranoid and irritated with Juno’s interference in Chronus Frontier’s development. As a result, Kantor threatens Juno with a destructive computer virus. In response, the Iberia receives a transmission from Juno Offworld headquarters to overload the reactor cores of all Chronus Frontier facilities, resulting in explosions that will pulverize the respective facility. Strangely, Juno does not explicitly specify to also rescue survivors. Therefore, Mara appends the secondary objective to acquire all surviving personnel who have fled to cryostasis tubes. The Iberia is also unable to establish contact with the other colonists on Titan, as communications are mysteriously garbled.
At the outer moons, the player discovers that Kantor ordered a massive buildup of security-based auto-ops as well as the development of new military-grade operators, believing that the colony was under imminent threat of attack. Kantor also ordered that full radio-silence would be observed between all colony facilities, forbid evacuation of the colony, and became obsessed with the loyalty of his subordinates.
Upon arriving at Titan, Mara ascertains that the Iberia’s communication with Titan was scrambled in both directions, indicating some form of sabotage aboard the Iberia. The player also continues to fail to recover from his amnesia. Regardless, the auto-ops at Titan have also become hostile and forced survivors into cryostasis. Through audio-logs of the chief Titan personnel, the player discovers that Kantor ordered each Titan operation to manufacturer an individual piece of new, exotic technology. For example, the Titan Forge would craft components for new auto-op designs, while Titan Collider would develop an immensely destructive energy weapon known as the Thunderbolt. Kantor apparently became increasingly belligerent and abusive to his engineers and scientists, demanding that they risk their lives to complete the new projects. Simultaneously, Kantor claimed to be the inventor of the new tech.
At the administrative complex of Titan Harbour, the player discovers that a hydro-geologist named Harper Eames, who was working closely with Kantor on a mysterious project on Enceladus, secretly requested that a small shipment of unknown contents be transferred to the Iberia along with shuttle pilot Alex Warden shortly before it departed from the colony. After destroying the entirety of the Titan facilities, the Iberia departs for the inner moon of Tethys. En route, Mara recovers an audio-log from the chief scientist on Tethys, revealing that a crashed alien craft was discovered in the ice below the Enceladus facility. The player also discovers that Kantor was responsible for the deaths of a construction crew who also discovered the alien wreckage by sabotaging their shuttlecraft. This was in order to prevent Juno Offworld from learning about the discovery of the alien ship. The message also specifies that the alien craft had the capacity for three artificial intelligence cores called sovereigns. Kantor then aggressively utilized the capabilities of Chronus Frontier to reconstruct the alien technology, under the falsehood that he had invented it.
Finally proceeding to the last-remaining base of Enceladus to confront Kantor, the Iberia receives another message from Juno Offworld Headquarters. The message commands that the Iberia stand down and return to the outer moon of Ymir. Suspicious of the orders, Mara is able to override the command and deploys the player into the Enceladus facility. The player nearly intercepts Kantor at the alien craft excavation site, but discovers that he has reconstructed an interstellar portal connecting to a different part of the galaxy. The intense gravimetric distortion from the portal destroys the Enceladus base as the player enters the portal. The player recovers an audio log from Harper Eames that confirms that Kantor is in possession of the first of three sovereign cores. Eames hid the second sovereign on board the Iberia while the third was never discovered. Kantor sadistically confesses that he used his brutal new auto-op design to kill Eames and others whom for he had no further use.
On the other side of the portal, the player emerges into the interior of an alien structure of massive proportions. Now aware of the player’s presence, Kantor directly contacts the player via radio, believing him to be a pirate or operative from a competing mining corporation. After recollecting the Kodachi gunship, Kantor is able to ascertain that the amnesia-stricken pilot is in fact Alex Warden, a shuttle pilot formerly of Chronus Frontier. Kantor’s revelation is a catalyst for Warden to recall the entirety of his memories. Kantor explains that the aliens are a race of sentient machines that assimilate the consciousness of civilizations, and he believes that pursuing the alien technology will accelerate the evolution of humanity by hundreds of thousands of years. As the player pursues Kantor through the maze-like and dangerous alien structure, Kantor is evidently seized by the first sovereign and his consciousness assimilated into its own. In his final moments of lucidity, the Kantor-sovereign intelligence determines that the missing third sovereign is on the moon of Ymir. The first sovereign taunts Warden by falsely claiming that its legions have already overrun and enslaved humanity. The first sovereign also reveals that its sister core, the second sovereign, was responsible for Iberia’s redeployment to Chronus Frontier and masqueraded as Juno Offworld in order to take vengeance upon the colony. It also aborted Warden’s cryostasis diagnostics to prevent the pilot from morally objecting to the colony’s destruction. Unshaken, Warden destroys the first sovereign and finds a portal to return to Ymir, which is being utilized by the alien machines as a staging point to launch an invasion of humanity.
Warden emerges on Ymir, finding it overrun with alien machines and the Iberia now in orbit. The second sovereign, still on Iberia, briefly took control of the ship and forced it to Ymir, while the third sovereign has attached itself to the still-intact reactor core of the Ymir base. Warden attacks the reactor but is unable to overload it. At this point, the game will conclude in one of two ways. If the player rescued a majority number of survivors from Chronus Frontier, they will construct a warhead and fire it from the Iberia to annihilate Ymir along with the third sovereign. The Iberia will then return to Juno Offworld headquarters, having isolated the second sovereign from its systems. If, however, the player neglected to conduct rescue efforts, Mara will be forced to crash the Iberia into the Ymir installation. The blast is not sufficient to completely destroy the sovereign, and rescue crews from Juno Offworld discover pieces of the sovereigns intact on Ymir. In this ending, Warden is also forced to undergo cryostasis once again in the Kodachi gunship, and is unable to warn the Juno crews.
Un shooter spatial en 3D et à bord d'un vaisseau spatial en apesanteur dans les galeries minières des lunes de Saturne, par le studio Revival Productions.
Il utilise le moteur Unity.
Overload est un shooter spatial solo (campagne, mode Défi)/multi (jusqu'à 8) en 3D, successeur spirituel de la série Descent, prenant place en 2118 dans les galeries souterraines d'une colonie minière située sur les lunes de Saturne. Réveillé d'une cryostase le laissant avec des dommages neurologiques et une amnésie, le protagoniste apprend de l'IA de son vaisseau qu'il se trouve en orbite de l'une des lunes de Saturne, d'où émane un signal de détresse signalant le dysfonctionnement de robots miniers qui s'en sont pris au personnel. Sa mission sera de piloter son vaisseau en apesanteur et avec 6 degrés de liberté dans ces mines, pour traquer ces robots et les éliminer.
Voir aussi / See also: D2X-XL, Descent 1 & 2 (with DXX-Rebirth engine), Descent 3, NeonXSZ, Overload, ProjectX - Forsaken, Sublevel Zero,
UNE NOUVELLE AVENTURE DES CRÉATEURS DE DESCENT
DISPONIBLE DÈS MAINTENANT SUR WINDOWS/MAC/LINUX, PS4, ET XBOX ONE
QU'EST-CE QU'OVERLOAD ?
Les créateurs de Descent sont fiers de présenter le jeu de tir ultime en gravité zéro, OVERLOAD. Revival Productions continue là où Parallax s'est arrêté et crée un tout nouveau jeu qui combine le meilleur du jeu de tir volant classique avec des graphismes et une technologie modernes. Détruisez les robots, sauvez les otages, faites sauter le réacteur et échappez-vous avant que tout n'explose.
Steam:
Un nouveau jeu de tir à six degrés de liberté avec des commandes intuitives, des éclairages et des graphismes étonnants. Par les créateurs de Descent, Overload est le meilleur combat de robots en apesanteur jamais réalisé.
À propos de ce jeu
Revival Productions est fier de présenter le jeu de tir ultime à 6 degrés de liberté, OVERLOAD, des créateurs du jeu classique Descent. Overload combine une action intense avec des graphismes et des effets impressionnants pour créer le jeu de tir ultime en apesanteur. Overload comprend une campagne solo captivante, un mode survie intense, un mode multijoueur en ligne, un support VR et une variété d'options de personnalisation pour offrir au joueur une expérience intense avec un haut degré de rejouabilité. Détruisez les robots, sauvez les survivants, faites sauter le réacteur et échappez-vous avant que tout n'explose !
Jeu solo
☑ Campagne solo avec plus de 15 niveaux atmosphériques en taille réelle.
☑ Un vaisseau de joueur et 16 armes améliorables avec de multiples options d'amélioration.
☑ Plus de 20 types de robots terrifiants et 3 boss massifs.
☑ Plus de 12 niveaux en mode Défi avec des variantes Infini et Compte à rebours qui changent l'accent sur la survie ou l'efficacité.
☑ Une bande-son rythmée par Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK) et Jerry Berlongieri (DESCENT 3).
☑ Histoire épique par le scénariste de FREESPACE 2
☑ Réalisations et classements Steam
☑ De nombreux défis à relever dans les niveaux, notamment de la lave, des champs de force, des tourelles ennemies, des verrouillages, des embuscades et des pièces secrètes.
☑ Prise en charge du suivi oculaire Tobii pour les armes secondaires, les phares et l'interface utilisateur.
Multijoueur en ligne
☑ Action multijoueur intense avec jusqu'à 8 joueurs.
☑ Personnalisez votre vaisseau avec des modificateurs, des chargements et des améliorations visuelles.
☑ 10 niveaux pour une gamme de tailles de match.
☑ Des matchs classés et privés avec une variété de règles et d'options.
☑ Matchs en réseau local (nécessite un PC comme serveur dédié).
Options de joueur étonnantes
☑ Support de la réalité virtuelle pour Oculus et Vive
☑ Commandes hautement personnalisables et remappables.
☑ Prise en charge de tous les principaux types d'entrée : Souris et clavier, Gamepad ou Joystick et clavier recommandés.
☑ Cinq niveaux de difficulté allant d'un défi occasionnel à très punitif.
☑ Mode Speed Run et suivi avancé des statistiques.
☑ Automap et Holo-guide vous aident à naviguer dans les niveaux complexes.
☑ Sauvegardez n'importe où !
☑ Options audio avec son surround
☑ L'éditeur de niveaux personnalisés sera disponible dans une mise à jour après le lancement.