Open Dynamics Engine - Le Bottin des Jeux Linux

Open Dynamics Engine

🗃️ Specifications

📰 Title: Open Dynamics Engine 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 🚦 Status: 04. Released (status)
🏷️ Category: Development ➤ Engine ➤ Physics engine 🌍️ Browser version:
🔖 Tags: 📦️ Package Name: libode-dev
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 2014-11-17 📦️ RPM package:
📍️ Version: Latest: 0.13.1 / Dev: 40886d3 📦️ Deb package: ✓
🏛️ License type: 🕊️ Libre 📦️ Flatpak package:
🏛️ License: LGPL-2.1+ | BSD 📦️ AppImage package:
🏝️ Perspective: Third person 📦️ Snap package:
👁️ Visual: 2D & 3D ⚙️ Generic binary: ✓
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 14483 🐛️ Created: 2014-12-06
🐜️ Updated: 2023-03-30

📖️ Summary

[en]: An open source, high performance library for simulating rigid body dynamics [fr]: Une bibliothèque très performante pour la simulation de la dynamique des corps rigides

🎥️ Videos

🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site 1 2] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]

💰 Commercial: (empty)

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Russell Smith [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Open Dynamics Engine Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord] [Google Groupes]

🐝️ Related
[Debian/Ubuntu]

📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site on Mastodon (date)]

🐘 Social Networking Update (on Mastodon)

🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #LinuxGameDev #LibreGameEngine
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
⚗️
📌️ Changes:
🐘 From:

🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/

📕 Description [en]

ODE is an open source, high performance library for simulating rigid body dynamics.
It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.

📕 Description [fr]

Une bibliothèque très performante pour la simulation de la dynamique des corps rigides, par l'Open Dynamics Engine Team (initié par Russell Smith).

Open Dynamics Engine (ODE) est une bibliothèque très performante pour la simulation de la dynamique des corps rigides. Elle est complète, stable, mature et indépendante de toute plateforme avec une API facile à utiliser en C / C ++.
Elle dispose d'un système avancé de types de jonctions et une détection de collision avec frottement intégré. ODE est utile pour simuler des véhicules, des objets dans des environnements de réalité virtuelle et des créatures virtuelles. Elle est actuellement utilisée dans de nombreux jeux informatiques, des outils de création 3D et des outils de simulation.