Open 3D Engine (O3DE) - Le Bottin des Jeux Linux

Open 3D Engine (O3DE)

🗃️ Specifications

📰 Title: Open 3D Engine (O3DE) 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 🚦 Status: 04. Released (status)
🏷️ Category: Development ➤ Engine ➤ 2D & 3D ➤ Misc. 🌍️ Browser version:
🔖 Tags: Development; 3D engine; o3de engine; Physics engine; Rendering 📦️ Package Name: o3de
🐣️ Approx. start: 2021-03-05 📦️ Arch package: ✓
🐓️ Latest: 2023-05-05 📦️ RPM package:
📍️ Version: Latest: 23.05 / Dev: 352640e 📦️ Deb package: ✓
🏛️ License type: 🕊️ Libre 📦️ Flatpak package:
🏛️ License: Apache-2.0 📦️ AppImage package:
🏝️ Perspective: Third & First person 📦️ Snap package:
👁️ Visual: 2D & 3D ⚙️ Generic binary:
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single & Multi 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 16139 🐛️ Created: 2021-12-06
🐜️ Updated: 2023-05-16

📖️ Summary

[en]: A libre, multi-platform 3D game engine developed by the Open 3D Foundation from the Amazon Lumberyard engine (itself derived from the CryEngine). It allows the design of AAA quality games and cinema-quality 3D worlds. Its features include an extensible, multi-tasking photorealistic renderer, a 3D content editor, a character animation system, a physics engine, and a high-performance network layer. Its modular architecture based on components (the "Gems"), allows for great extensibility and support of user's cloud services. [fr]: Un moteur de jeux 3D libre et multi-plateforme développé par l'Open 3D Foundation à partir du moteur Amazon Lumberyard (lui-même issu du moteur CryEngine). Il permet de concevoir des jeux de qualité AAA et des mondes 3D de qualité cinématographique. Il dispose notamment d'un moteur de rendu photo-réaliste extensible et multi-tâches, d'un éditeur de contenu 3D, d'un système d'animation de personnages, d'un moteur de physique, et d'une couche réseau haute-performance. Son architecture modulaire basé sur des composants (les "Gems"), lui permet une grande extensibilité et permet le support des services cloud de l'utilisateur.

🚦 Entry status

💡 Lights on: ✓ 🦺️ Work in progress:
📰 What's new?: 🪙️ Major upgrade 💥️ New version published (to be updated):
🎨️ Significant improvement: 🚧️ Some work remains to be done:
🕳️ Not used2: 👔️ Already shown:

🎥️ Videos

🦉️ From Devs: (202107), (202107), (202108),


🦝️ From Users: Gamefromscratch (202112), The Dev Shop (202107),


📰 Progress: (202305),


🕯️ How To: (202107), (202112),


🎮️ Showcase: (202201), (202107), (202107),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202107) gd(202107) gd(202108) gd(202107) gu(202112) gu(202107) gu(202107) id(202xxx) r(202xxx) lp(202xxx) ht(202107) ht(202112) d(202201) d(202107) d(202107) d(202110) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial: (empty)

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
(O3DE) Devs (Open 3D Foundation [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(O3DE) Devs (Linux Foundation [fr] [en]): [Site 1 2] [Support their work (Donate)] [Chat] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [Linkedin] [Interview 1(202xxx) 2(202xxx)]
(Amazon Lumberyard) Devs (Amazon Games [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
(CryEngine) Devs (Crytek [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [LinkedIn] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Open 3D Engine) [fr] [en] [de]]
[Wikipedia (Amazon Lumberyard) [fr] [en] [de]]
[Wikipedia (CryEngine) [fr] [en] [de]]
[HOLaRSE [de]] [linuxiac]

📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu (specific repo)] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Gaming on Linux on Mastodon (20211202)] [HOLaRSE on Mastodon [de](20211204)]

🐘 Social Networking Update (on Mastodon)

🛠️ Title: Open 3D Engine
🦊️ What's: A libre 3D game engine allowing the design of AAA quality games
🏡️ https://o3de.org
🐣️ https://github.com/o3de
🔖 #LinuxGameDev #LibreGameEngine
📦️ #Arch #Deb
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update: 22.05➜23.05
⚗️ Major upgrade 🪙️
📌️ Changes: https://www.o3de.org/docs/release-notes/2305-0-release-notes/
🐘 From: https://mastodon.gamedev.place/@GameFromScratch/110311370430540813
📰(23.05) https://invidious.lunar.icu/tBtp2OKMTeM

🦉️ https://invidious.lunar.icu/CQmjAxr7LZs
🦝️ https://invidious.lunar.icu/h27MOJjoApM
🎮️ https://invidious.lunar.icu/NVljHxF0VGM

🕶️ A view of its UI (on a dark theme) with in the center and on most of the UI the image of the game (in this case a flat surface with a model resembling a webcam, and in the background a mountainous area), and on the sides the dialog boxes, and on top of the screen the menus.

Open 3D Engine is a libre, multi-platform 3D game engine developed by the Open 3D Foundation from the Amazon Lumberyard engine (itself derived from the CryEngine). It allows the design of AAA quality games and cinema-quality 3D worlds. Its features include an extensible, multi-tasking photorealistic renderer, a 3D content editor, a character animation system, a physics engine, and a high-performance network layer. Its modular architecture based on components (the "Gems"), allows for great extensibility and support of user's cloud services.

📕 Description [en]

📕🐧"A libre 3D game engine developed by the Open 3D Foundation allowing the design of AAA quality games"🐧📕

An open-source, real-time 3D development engine

Open 3D Engine (O3DE) is a modular, open source, cross-platform 3D engine built to power anything from AAA games to cinema-quality 3D worlds to high-fidelity simulations. No fees or commercial obligations. Apache 2.0-licensed. Managed by The Linux Foundation.

Create AAA games and high-fidelity simulations

Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our:

• Multi-threaded and extensible photorealistic renderer
• Extensible and visual 3D content editor
• Data-driven character animation system
• Real-time physics engine
• High-performance networking layer
• Access to our growing open source community

Built for extensibility

O3DE's modular architecture is built for customization from day one. Each component—known as a Gem—can be adopted separately, giving you access to the specific functionality needed for your application.
Add new editing tools, features, and development workflows to your projects. Choose from a variety of community-maintained Gems to extend and enhance the engine's capabilities in anything from AI and robotics to push notifications and VR.
With our engine's SDK capabilities, you can use O3DE as a foundation for any type of 3D project you can imagine.

Integrate with your favorite cloud services

O3DE's Gem system provides integrations and support for cloud services, enabling you to extend the functionality of your simulations and experiences. Choose from existing backend cloud modules, or create your own gems with custom capabilities to bring the power of your favorite cloud services to your projects.


🌍️ Wikipedia:

Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, and distributed under the Apache 2.0 open source license. The initial version of the engine is an updated version of Amazon Lumberyard, contributed by Amazon Games.[6] As of July 7, 2021, a developer preview of the engine is available.

Partners

Partners were recruited on the basis of resources, expertise, and motivation to foster a self-sustaining open source community for O3DE. These partners include: Accelbyte, Adobe, Apocalypse Studios, Audiokinetic, Backtrace.io, Carbonated, Futurewei, GAMEPOCH, Genvid Technologies, Hadean, Huawei, HERE Technologies, Intel, International Game Developers Association, Kythera AI, Niantic, Open Robotics, PopcornFX, Red Hat, Rochester Institute of Technology, SideFX, Tafi, TLM Partners, and Wargaming.

📕 Description [fr]

Un moteur 3D temps réel, par l'Open 3D Foundation une filiale de la Linux Foundation, sur la base du moteur Amazon Lumberyard du studio Amazon Games, dérivé du moteur CryEngine du studio Crytek.
En C++ & Python.

Open 3D Engine (O3DE) est un moteur de jeux 3D libre et multi-plateforme développé par l'Open 3D Foundation à partir du moteur Amazon Lumberyard (lui-même issu du moteur CryEngine). Il permet de concevoir des jeux de qualité AAA et des mondes 3D de qualité cinématographique. Il dispose notamment d'un moteur de rendu photo-réaliste extensible et multi-tâches, d'un éditeur de contenu 3D, d'un système d'animation de personnages, d'un moteur de physique, et d'une couche réseau haute-performance. Son architecture modulaire basé sur des composants (les "Gems"), lui permet une grande extensibilité et permet le support des services cloud de l'utilisateur.

Crédit image (lien ci-dessus): linuxiac


Un moteur de développement 3D temps réel libre

Open 3D Engine (O3DE) est un moteur 3D modulaire, libre et multi-plateforme, conçu pour les jeux AAA, les mondes 3D de qualité cinématographique et les simulations haute-fidélité. Pas de frais ni d'obligations commerciales. Licence Apache 2.0. Géré par la Fondation Linux.

Créez des jeux AAA et des simulations haute-fidélité.

Développé avec des graphiques en temps réel de pointe et des interactions complexes, O3DE vous permet de créer des expériences robustes et attrayantes grâce à :

• Un moteur de rendu photo-réaliste extensible et multi-tâches.
• Éditeur de contenu 3D extensible et visuel
• Système d'animation de personnages basé sur des données
• Moteur physique en temps réel
• Couche réseau haute performance
• Accès à notre communauté open source en pleine expansion

Construit pour l'extensibilité

L'architecture modulaire d'O3DE est conçue pour la personnalisation dès le premier jour. Chaque composant - appelé Gem - peut être adopté séparément, ce qui vous donne accès aux fonctionnalités spécifiques nécessaires à votre application.
Ajoutez de nouveaux outils d'édition, de nouvelles fonctionnalités et de nouveaux flux de travail de développement à vos projets. Choisissez parmi une variété de Gem maintenus par la communauté pour étendre et améliorer les capacités du moteur dans tous les domaines, de l'IA et la robotique aux notifications push et à la RV.
Grâce aux capacités du SDK de notre moteur, vous pouvez utiliser O3DE comme base pour tout type de projet 3D que vous pouvez imaginer.

Intégrez vos services cloud préférés

Le système Gem d'O3DE fournit des intégrations et un support pour les services cloud, vous permettant d'étendre les fonctionnalités de vos simulations et expériences. Choisissez parmi les modules cloud dorsaux existants, ou créez vos propres gems avec des capacités personnalisées pour apporter la puissance de vos services cloud préférés à vos projets.