📰 Title: | OpenSyobon-M | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Arcade | 🚦 Status: | 05. Tested & Working (status) |
🏷️ Category: | Arcade ➤ Platformer ➤ Super Mario Bros. | 🌍️ Browser version: | |
🔖 Tags: | Jump and Run; Frustrating; Super Mario Bros. | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2011-03-08 | 📦️ RPM package: | |
📍️ Version: | 0.2 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | MIT/X11 | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 2D | ⚙️ Generic binary: | |
⏱️ Pacing: | 📄️ Source: | ||
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 12191 | 🐛️ Created: | 2011-02-19 |
🐜️ Updated: | 2021-11-07 |
[en]: | A 2D Japanese platform game known for its levels designed to cause extreme frustration due to innocuous-looking objects that suddenly kill the character | [fr]: | Un portage du jeu OpenSyobon, un jeu parodique sur la série des Marios |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx) r(202xxx) r(202xxx) r(o)] [WIKI] [FAQ] [RSS] [Changelog 1 2]
💰 Commercial: (empty)
🍩️ Resources
• [Open Syobon Action]
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (weimingzhi [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Syobon Action) [fr] [en]]
[The Linux Game Tome]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
An SDL-based port of Syobon Action for Microsoft Windows, GNU/Linux and Mac OS X based on OpenSyobon rc2.
🌍️ Wikipedia :
Syobon Action (しょぼんのアクション Shobon no Akushon?), also known as Cat Mario or Neko Mario, is a 2D Japanese platform freeware video game released in February 2007 that is known for its levels designed to cause extreme frustration due to innocuous-looking objects that suddenly kill the character. The game contains elements that resemble and parody Super Mario Bros. for the Nintendo Entertainment System.
Gameplay
The player controls a cat-like character who must venture through side-scrolling platform levels similar to Super Mario Bros. The game consists of four levels riddled with traps designed to trick the player, including normal-looking ground tiles that fall away into pits, blocks that sprout spikes when touched, enemies that spawn nearly on top of the character, deadly background scenery, and a Mario-style flagpole that kills the character in two different ways. Despite the surprise factor of these traps, the levels do not change between plays, allowing the player to memorize their locations and eventually make progress. Experienced players must still remain on guard, though, lest they let years of platforming convention overrule their knowledge of the traps and trick them into deadly accidents. Some designers have commented on how the game requires the player to think logically through trial-and-error in order to complete the game.
Un portage du jeu OpenSyobon, un jeu parodique sur la série des Marios, par weimingzhi.
OpenSyobon-M est un portage SDL du jeu OpenSyobon, un jeu parodique sur la série des Marios, utilisant les réflexes des joueurs expérimentés - acquis dans la série - pour leur tendre de nombreux pièges.
🌍️ Wikipedia :
Syobon Action est un jeu vidéo parodique, basé sur la série des Super Mario.
Le jeu utilise les réflexes acquis par les joueurs habitués à jouer à ce type de jeu pour leur tendre des pièges mortels.
Fin
Après multiples pièges mortels, le personnage principal se fait tuer par un énorme poulet ; comme quoi, il semble impossible de finir Syobon Action. Mais, il est bien possible de finir le jeu, au lieu d'aller vers l'« énorme poulet », il faut sauter sur le bonhomme de neige qui jette le chat sur le toit, puis il suffit de marcher à droite vers la fin du jeu.
🔧️ INSTALLATION :
un binaire est fourni, néanmoins si vous souhaitez compiler son source, téléchargez-le en lançant en console :
$ svn co https://opensyobon.svn.sourceforge.net/svnroot/opensyobon opensyobon
puis lancez en console dans son répertoire : $ make
LANCEMENT :
En console, lancez : $ ./SyobonAction
🕵️ Test (0.1 - 63308) :
Mort de rire :)).
Moi-même comme mon fils (Louis est un "expert" dans le domaine :) n'arrêtons pas de tomber dans les nombreux pièges disséminés un peu partout.
Très drôle, une bonne bande son, un excellent gameplay.
Très bien. A essayer absolument !