📰 Title: | OpenGGS | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Arcade | 🚦 Status: | 05. Tested & Working (status) |
🏷️ Category: | Arcade ➤ Platformer ➤ Puzzle Platformer ➤ Misc. | 🌍️ Browser version: | |
🔖 Tags: | Puzzle - Plateformes - Autres | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2010-12-22 | 📦️ RPM package: | |
📍️ Version: | 0.145 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | GPL-2 | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 2D | ⚙️ Generic binary: | |
⏱️ Pacing: | 📄️ Source: | ||
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 12176 | 🐛️ Created: | 2010-08-20 |
🐜️ Updated: | 2021-11-07 |
[en]: | An humble attempt to reimplement “The Great Giana Sisters” as an easily portable Free Software/Open Source project | [fr]: | Un clone du jeu culte "The Great Giana Sisters" |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site 1a 1b] [Features/About] [Screenshots] [Videos t(202xxx) 1(o) 2(o) 3(o) 4 (o)] [WIKI] [FAQ] [RSS] [Changelog 1 2]
💰 Commercial: (empty)
🍩️ Resources
• [Remix.Kwed.Org (Giana Sisters (Intro))] [MP3s.pl (Apollo2K - Giana Sisters Remix Free MP3)] [Spellbound (Giana Sisters Theme MP3)]
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Roman Hoegg [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (The Great Giana Sisters) [fr] [en]]
[Wikipedia (Commander Keen) [fr] [en]] - [Wikipedia (Super Mario Bros) [fr] [en]]
[Wikipedia (Chris_Hülsbeck) [fr] [en]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
OpenGGS is my humble attempt to reimplement “The Great Giana Sisters” as an easily portable Free Software/Open Source project.
The goal is to stay as close to the original game as possible. However, it does not use any source code from the original games.
What are the project goals?
The main goal is a pixel perfect reimplementation of the C64 version of “The Great Giana Sisters”.
…plus a (more or less) usable leveleditor.
Is the project finnished?
Definitely not. The game is completable, but there is still lots of stuff to be implemented.
Why don’t you use the sprites of the Amiga version and the original sounds/music?
I don’t want to break any copyrights. I do have most of the sprites and sounds to make the game look like the original but I don’t want to distribute them without permission from the copyright holders. But, if you consider yourself a pixelartist, feel free to work on the sprite sheets and send them to me. If they aren’t worse then mine, I’ll gladly host them here.
Un clone du jeu culte "The Great Giana Sisters" (de Time Warp Productions, sorti en 1987 sur Commodore 64), par Roman Hoegg.
En C/C++.
OpenGGS est un clone du jeu culte "The Great Giana Sisters", un jeu de plateformes et de réflexion, probablement plus proche de Commander Keen par son côté réflexion, que de Mario Bros - davantage axé arcade.
Voir aussi (Giana Sisters): Giana’s Return, OpenGGS,
🔧️ INSTALLATION :
Installez les bibliothèques SDL (voir la fiche "006 - Glossaire & licences courantes" du Bottin).
Téléchargez le source du jeu sur SourceForge (lien "Dev site").
Dans son répertoire "sources/", lancez en console : $ make
🚀️ LANCEMENT DU JEU :
Dans son répertoire racine lancez : $ ./openggs
Bande son :
Nous avons trouvé sur internet quelques remix portant le nom de Giana Sisters (voir la section "Resources") l'original ayant été créé par Chris Hülsbeck. La bande originale a visiblement inspirée de nombreux musiciens, car les MP3 disponibles gratuitement sont relativement faciles à trouver.
A partir de la version 0.145 (non encore testé), le jeu est à présent livré avec une bande son.
⌨️🖱️🎮️ CONTRÔLES:
• Arrow Keys
• Right Control = Shoot
• Enter = OK
• Escape = exit game/quit program
• TAB (ingame) = pause / achievements
• m = toggle onscreen map
• F12 = toggle between fullscreen/windowed mode
Extended Features :
• Right Shift (while walking or jumping) = Running
• DOWN (while in the air) = Stomp attack (e.g. to destroy bricks)
• Walljump (jump while close to a wall)
You can switch these features on/off in the config.ini.
To stay true to the original game these extensions are not enabled in the C64 mode by default.
🕵️ Test (0.111):
Un jeu de plateformes qui nous rappelle effectivement Commander Keen par la richesse de ses tableaux et la réflexion qu'il nécessite dans certaines situations.
Côté son, le jeu est livré avec des effets sonores mais pas de bande son (elle est livrée à partir de la version 0.145).
Un jeu très prenant. Très bien.
🕵️ Test (0.145) :
La compilation se passe bien mais au lancement du jeu nous obtenons :
$ ./openggs
Erreur de segmentation