📰 Title: | Monaco: What's Yours Is Mine | 🕹️ / 🛠️ Type: | Game |
---|---|---|---|
🗃️ Genre: | Strategy | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Strategy ➤ Top-Down Fight of Units ➤ Stealth, Escape, Hiding | 🌍️ Browser version: | |
🔖 Tags: | Stealth; Heist; Strategy; Tactical; Crime; Loot; Adventure; Pixel Art; Casual; Co-op; Local Co-op; Local Multi; Controller | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 📦️ RPM package: | ||
📍️ Version: | Latest: - | 📦️ Deb package: | |
🏛️ License type: | 💰 Commercial | 📦️ Flatpak package: | |
🏛️ License: | Commercial | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 2D Top-Down | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single & Multi | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 14023 | 🐛️ Created: | 2013-10-28 |
🐜️ Updated: | 2021-11-07 |
[en]: | A single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist | [fr]: | Un jeu de cambriolage : montez une équipe d'élite de voleurs, organisez et réalisez le hold-up parfait |
---|
🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
📰 Progress :
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r[de](202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[fr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: [Online store] [Humble Store] [Steam]
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Pocketwatch games [fr] [en]): [Site 1 2] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Edward Rudd [fr] [en]): [Site 1 2] [PCGamingWiki] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Monaco: What's Yours is Mine) [fr] [en] [de]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
📰 News / Source of this Entry (SotE) / News (SotN)
[Gaming on Linux (20130805)]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.
Your Crew
• The Locksmith: Blue-collar infiltration expert
• The Lookout: She can see and hear everything... a natural leader
• The Pickpocket: A hobo with a monkey and a penchant for crime
• The Cleaner: A silent psychopath... John Wayne Gacy in pink
• The Mole: Big and dumb... likes to tunnel
• The Gentleman: He doesn't always wear a disguise, but when he does, he looks fantastic
• The Hacker: Armies of viruses shut down security... a modern day warlock
• The Redhead: Manipulative and murderous... a lady always gets what she wants
🌍️ Wikipedia :Monaco: What's Yours is Mine is a downloadable stealth action video game developed by Pocketwatch Games and published by Majesco Entertainment. The game provides a top-down view as players cooperate to perform a heist using a variety of specialized thief characters. Monaco won two awards at the 2010 GDC Independent Games Festival Awards: the Seumas McNally Grand Prize and the Excellence In Design award. The game was exhibited at Penny Arcade Expo 2010 by its designer, Andy Schatz In June of 2013, Schatz announced that development had begun on a Linux port of Monaco.
The game provides a top down view of the area where players can only see things in their "line of sight". Players can unlock doors and "sneak" making no sound, but slowing them down. Players have to avoid guards who will try to stop the player. The game also allows for 2-4 online and local co-op play.
In your team you have eight characters all with different abilities.
The Locksmith: The locksmith is playable from the start and his color is blue. He has the ability to pick lock doors and safes faster than any other character. His secondary ability is that he can open cash registers and ATM's faster than any other character.
The Pickpocket: The pickpocket is playable from the start and his color is yellow. He has the ability to send his pet monkey Hector to grab coins. Hector won't alert guards. The pickpockets secondary ability is to hide in bushes faster than any other character.
The Cleaner: The cleaner is playable from the start and his color is pink. He has the ability to knock out unsuspecting enemies. The Cleaner's second ability is to use medi-kits faster than any other character.
The Lookout: The lookout is playable from the start and her color is red. She has the ability to see every NPC in the level when she sneaks. The Lookout's secondary ability is to enter vents, open windows and stairs faster than any other character. She also runs faster than any other character.
The Mole: The Mole is an unlockable character and his color is violet. He has the ability to dig through walls. The Mole's secondary ability is that he can enter secret passages faster than any other character. The Mole can also break jewel cases faster than any other character.
The Gentleman: The gentleman is an unlockable character and his color is teal. He has the ability to disguise himself when hidden. The Gentleman's secondary ability is to enter getaway vehicles faster than any other character.
The Hacker: The hacker is an unlockable character and his color is green. He has the ability to make viruses from wall outlets. He has a secondary ability which makes him hack computers and disable cameras faster than any other character.
The Redhead: The redhead is an unlockable character and her color is orange. She has the ability to charm a single enemy and calm them. Charmed enemies can open locked doors instantly for her. The Redhead's secondary ability allows her to revive fallen teammates faster than any other character.
🌍️ Wikipedia:
Monaco: What's Yours Is Mine is a stealth and action video game released in 2013 for the Xbox 360, Microsoft Windows, Mac OS X, and Linux, and in 2019 for the Nintendo Switch; the latter four were developed and published by Pocketwatch Games and the Xbox 360 version was published by Majesco Entertainment. The Nintendo Switch edition is titled Monaco: Complete Edition.
Separate from the game's single-player mode, Monaco's cooperative mode allows up to four players to partake in heists and robberies in different locations. Players choose one of eight characters, each of which has a unique and beneficial skill. The story consists of four acts; the first three follow characters' recollections of prior experiences and the final act is played from the perspective of the police.
Development of Monaco began while lead developer Andy Schatz was working for TKO Software and before he founded his independent company, Pocketwatch Games. The soundtrack was composed by Austin Wintory. Andy Nguyen—whom Schatz met while he was looking for playtesters—helped with the development of Monaco as a level designer and producer, and also worked in festival booths. Majesco Entertainment handled the release of the Xbox 360 version after Microsoft Game Studios rejected it twice because of marketability problems.
The game was positively received by reviewers and won two awards at the 2010 Independent Games Festival. Critics praised the cooperative modes highly but said the single-player was inferior because there was less gameplay. Many comparisons were made between Monaco and other media, most commonly the heist film from 1960, Ocean's 11. Reviewers liked the art style and said the minimalist design suited the game.
Gameplay
Monaco is a stealth and action video game with a top-down perspective. It features both single-player and cooperative modes, allowing up to four players to partake in heists and robberies. There are eight characters, each with different traits and advantages; the Locksmith, the Cleaner, the Lookout, and the Pickpocket are available immediately while the Mole, the Gentleman, the Redhead, and the Hacker must be unlocked by completing levels. The Locksmith can open doors twice as quickly as the other characters; the Cleaner can put guards to sleep; the Lookout is able to see enemies who are not in the player's direct line of sight; the Pickpocket owns a coin-collecting monkey; the Mole can dig through walls and open vents quickly; the Gentleman has the ability to temporarily change his appearance, making the player less detectable to enemies; the Redhead can charm enemies into not attacking and making characters follow her; and the Hacker has the ability to upload computer viruses to security systems, shutting them off temporarily.
Many in-game items, including smoke bombs and C4 explosives, as well as firearms including a shotgun and machine gun, can be picked up. The quantity of the gun's ammunition is limited and replenished by collecting ten coins that are scattered around the game's map. In the cooperative mode, only the player who collects the coins receives more ammunition. Levels can be completed in many ways based on the characters chosen by the player or players. Players work together to complete the levels; if one of the players dies, another must revive him or her before finishing the level. When playing the single-player mode, unlocked characters can be used to play through any level.
Plot
The Locksmith is being questioned by Inspector Voltaire about his recent actions with the Pickpocket, the Cleaner, and Lookout. They discuss the characters' imminent deportation from prison in Monaco and escape on a truck alongside another inmate, the Mole. They meet the Gentleman while stealing passports and money to be smuggled out of the country; the Gentleman says he is under house arrest but manages to leave. They board the Gentleman's booby-trapped yacht and try to leave harbor; while doing so, the Gentleman receives a telephone call from a man named Davide, after which the boat detonates. After receiving medical care at a hospital, the thieves help the Gentleman dispose of evidence from a previous heist and rescue his girlfriend, the Redhead. The group steal valuables and hire the Hacker. While attempting to steal from a casino, they are caught by the police and taken back to prison.
The Pickpocket is next to be interviewed, and Inspector Voltaire declares the Locksmith has already told him everything. The Pickpocket remembers the events differently. His recollection is that the Hacker, the Redhead, and the Gentleman were also on the getaway truck. The Gentleman had experienced legal turmoil in his financial affairs, which drove the thieves to escape from prison and retrieve the money. This intrigues Inspector Voltaire, who believed the money was used to smuggle them out of the country, whereas The Pickpocket claims that it was used to smuggle weapons. The Pickpocket reveals the crooks purposefully blew up the boat to distract Interpol. Unbeknownst to Inspector Voltaire, the Gentleman is actually Davide, whose murder had been altered by the thieves. After confessing all of this to Inspector Voltaire, the Pickpocket reveals he was a spy sent by Interpol. The Pickpocket claims the Gentleman has assumed Davide's identity and that if Inspector Voltaire attempts to confirm the story, the Gentleman will know one of his accomplices is a spy.
In exchange for asylum, Inspector Voltaire then interrogates the Lookout for information on the thieves' backgrounds. He asks about the Mole, whom she says has already been caught. She then tells him about herself and says she steals because of "a moral debt". When discussing why the Locksmith disregards the law, she recalls the time when he had his hand broken after being caught counting cards in blackjack. The Lookout informs Inspector Voltaire that the Pickpocket used to be rich before he was arrested and that the Hacker had also been in trouble before; he was caught trespassing in Interpol's headquarters. She says the Gentleman garnered the nickname "The Rat" because he was responsible for notifying the police and getting everyone back in jail. The Lookout tells Inspector Voltaire that the Redhead used to be called the Blonde and was caught burgling the Gentleman's house, ultimately falling in love. The final thief she tells him about is the Cleaner, who she says is acting on behalf of his disabled brother. After disclosing this information, they begin discussing asylum.
Finally, Inspector Voltaire and Candide, a constable are told the Locksmith, the Lookout, the Pickpocket, and the Hacker have escaped from prison. The two try and fail to recapture the thieves, who meet the Gentleman, for whom Candide works. Candide poisons Inspector Voltaire and the Mole disposes of the body.
Development and release
(...)
Un jeu de cambriolage, par le studio Pocketwatch games, portage Linux par Edward Rudd.
Monaco: What's Yours Is Mine est un jeu de cambriolage mono et multijoueur : montez une équipe d'élite de voleurs, organisez et réalisez le hold-up parfait.
Votre équipe :
Le Locksmith (Serrurier): un expert en infiltration
Le Lookout (le guetteur): elle peut tout voir et entendre ... un leader naturel
Le Pickpocket : un SDF avec un singe et un penchant pour le crime
Le Cleaner (nettoyeur): un psychopathe silencieux ... un John Wayne Gacy (un serial killer célèbre aux USA)
Le Mole (la taupe): gros et stupide ... aime creuser
Le Gentleman : il ne porte pas toujours un déguisement, mais quand il le fait, il paraît fantastique
Le Hacker (bidouilleur): des armées de virus font tomber les sécurités ... un magicien des temps modernes
Le Redhead (la rousse): manipulatrice et meurtrière ... une dame qui obtient toujours ce qu'elle veur.
🌍️ Wikipedia:
Monaco, de son nom complet Monaco: What's Yours Is Mine, est un jeu vidéo indépendant d'infiltration et d'action créé par Andy Schatz dont la sortie est annoncée pour le 24 avril 2013. Il propose une expérience multijoueur coopérative en vue aérienne, dont l'action se déroule à Monaco.
Le jeu a remporté les prix Seumas McNally Grand Prize et Excellence in Design à l'Independent Games Festival de 2010 et est l'un des trois premiers jeux sélectionnés pour un financement par l'Indie Fund.
Système de jeu
Le jeu se présente sous la forme d'un jeu d'infiltration à forte influence coopérative. À l'écran, le joueur suit l'action d'une vue-de-dessus, à la manière d'un plan. La lumière et les couleurs ont une importance primordiale dans l'esthétique, mais également dans le gameplay, puisqu'elles représentent le champ de vision des personnages. Le joueur ne voit donc jamais l'écran de façon totale. Les objectifs de missions sont divers : par exemple ramasser des objets comme des bijoux ou des passeports avant de s'enfuir. Chaque mission peut être réalisée de multiples façons (furtivement ou non), selon le choix du joueur et les habilités de son personnage. Des pièces peuvent être récoltées sur le niveau. Chaque pièce non ramassée engrange un malus sur le temps de réalisation de la mission, empêchant donc de figurer dans les meilleurs classements, opposant le joueur avec les milliers d'autres. Le jeu contient également un mode zombie (modifiant principalement les couleurs du jeu), un mode classique (tel qu'il l'était avant une mise à jour majeure), ainsi qu'un mode PvP à quatre. La version Steam du jeu comprend le Steam Workshop, permettant aux joueurs de créer et de partager leurs niveaux.
Personnages
L'équipe de voleurs du jeu est composée de huit membres, chacun étant jouable par le joueur et ayant des compétences différentes :
The Locksmith
The Locksmith ("Le Serrurier") est jouable dès le début du jeu. Sa couleur distinctive est le bleu. Il peut crocheter plus rapidement les portes et les coffres que tous les autres personnages. Il ouvre également plus rapidement les caisses enregistreuses et les distributeurs de billets.
The Pickpocket
The Pickpocket ("Le Pickpocket") est jouable dès le début du jeu. Sa couleur distinctive est le jaune. Il possède un singe domestique, nommé Hector, qui peut ramasser les pièces présentes sur la carte sans alerter les gardes. Le Pickpocket peut également se cacher dans les buissons et les arbres plus rapidement que tous les autres personnages.
The Cleaner
The Cleaner ("Le Nettoyeur") est jouable dès le début du jeu. Sa couleur distinctive est le rose. Il peut endormir les ennemis non suspicieux (qui n'ont pas un niveau de suspicion rouge, indiqué au-dessus de leur tête) pendant un moment. Il a pour capacité d'utiliser les trousses de soin plus rapidement que les autres personnages.
The Lookout
The Lookout ("L’Éclaireuse") est jouable dès le début du jeu. Sa couleur distinctive est le rouge. Elle peut voir tous les PNJ du niveau quand elle est furtive ou immobile. Son habilité secondaire est de pouvoir grimper dans les ventilations, ouvrir les fenêtres et monter les escaliers plus rapidement que les autres personnages.
The Mole
The Mole ("La Taupe") est un personnage débloqué après la mission : "HIJACK AT THE HAIRPIN". Sa couleur distinctive est le violet. Il peut creuser à travers la plupart des surfaces présentes dans le jeu. Il pénètre également dans les passages secrets et ouvre les caisses à bijoux plus rapidement que les autres personnages.
The Gentleman
The Gentleman ("Le Gentleman") est un personnage débloqué après la mission : "MANOIR MOUCHARDER". Sa couleur distinctive est le bleu-vert. Il est déjà déguisé lorsqu'il commence une mission et son costume se régénère lorsqu'il se cache. Il peut enfiler les déguisements présents dans le niveau et entrer dans le véhicule de fuite plus vite que les autres personnages.
The Hacker
The Hacker ("Le Pirate") est un personnage débloqué après la mission : "CENTRE HOSPITALIER". Sa couleur distinctive est le vert. Il a la possibilité de créer des virus depuis les prises murales, désactivant alors les équipements électroniques alentours, ainsi que de hacker les ordinateurs et les caméras de surveillance plus rapidement que les autres personnages.
The Redhead
The Redhead ("La Rousse") est un personnage débloqué après la mission : "DISCOTHÈQUE ROUGE". Sa couleur distinctive est le orange. Elle peut charmer un ennemi afin de le calmer lorsqu'il est suspicieux ou agressif, ceux-ci peuvent alors ouvrir les portes instantanément. Le charme est perdu lorsqu'elle s'éloigne trop. Elle a pour faculté de réanimer ses coéquipiers morts plus vite que les autres personnages.
Équipements
Le jeu propose huit équipements différents, tous récupérables sur la carte en fonction des missions. Une fois ramassé, le joueur peut utiliser l'équipement une fois. Afin de pouvoir l'utiliser de nouveau, il doit ramasser dix pièces. Tous les personnages peuvent utiliser chacun des équipements et aussi efficacement. Ceux-ci sont :
The Shotgun
The Shotgun ("Le fusil à pompe") est une arme à feu tirant six cartouches en cône, chacune pouvant tuer un PNJ. Après un coup de feu, le plus proche garde viendra pour vérifier la zone.
The Machine Gun
The Machine Gun ("La mitraillette") tire 12 balles en rafale en ligne droite, chacune pouvant tuer un PNJ. Si le personnage se déplace pendant le tir, il sera moins précis. Après un coup de feu, le plus proche garde viendra pour vérifier la zone.
The Tranquilizer
The Tranquilizer ("L'arbalète tranquillisante") est une arme silencieuse permettant d'endormir un PNJ à distance à la façon du Cleaner.
The C4
The C4 (« Le C4 ») est un objet que le personnage pose à ses pieds, explosant trois secondes après. L'explosion détruit tout à cinq blocs à la ronde excepté les murs en acier, les pièces et les objets de quête. De plus, si l'explosif est placé à côté d'un coffre, il répand les pièces aux alentours comme s'il avait été ouvert manuellement par le joueur.
The Wrench
The Wrench (« La clé à molette ») est un outil permettant d'effectuer immédiatement une action comme ouvrir une porte, un coffre, changer d'étage ou bien utiliser le véhicule de fuite mais pas de réanimer un coéquipier. Il est intéressant de noter qu'ouvrir une porte à scanner de cette façon ne déclenche pas d'alarme. La clé peut être utilisée à un autre escient : elle peut également tuer silencieusement un PNJ.
The EMP
The EMP (« L'IEM ») éteint tous les équipements électroniques du niveau à partir du joueur. Ainsi, les équipements les plus proches du joueur seront éteints en premier et ceux les plus éloignés en dernier.
The Smoke Bomb
The Smoke Bomb (« La bombe de fumée ») crée un épais nuage de fumée qui trouble la vision des PNJ, permettant au joueur de s'échapper ou de les attaquer.
The Trauma Kit
The Trauma Kit (« La trousse de secours ») permet de restaurer 50 % de la santé du joueur et des coéquipiers alentours. Il offre également la possibilité de réanimer un autre joueur instantanément.