Loop Hero - Le Bottin des Jeux Linux

Loop Hero

🗃️ Specifications

📰 Title: Loop Hero 🕹️ / 🛠️ Type: Game
🗃️ Genre: Adventure & Action 🚦 Status: 04. Released (status)
🏷️ Category: Adventure & Action ➤ Role-playing game ➤ RPG ➤ Misc. 🌍️ Browser version:
🔖 Tags: RPG; Adventure; Tactical RPG; Time Management; Tactical; Turn-Based Tactics; Procedural Generation; Card Game; Deckbuilding; Choices Matter; Fantasy; Dark Fantasy; Story Rich; Pixel Art; Tile version; Retro; Minimalist 📦️ Package Name:
🐣️ Approx. start: 2021-03-04 📦️ Arch package:
🐓️ Latest: 2021-06-15 📦️ RPM package:
📍️ Version: Latest: 1.1 📦️ Deb package:
🏛️ License type: 💰 Commercial 📦️ Flatpak package:
🏛️ License: Commercial 📦️ AppImage package:
🏝️ Perspective: Bird's-eye view 📦️ Snap package:
👁️ Visual: Fixed screen ⚙️ Generic binary: ✓
⏱️ Pacing: Turn-Based 📄️ Source:
👫️ Played: Single 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb
🎰️ ID: 16085 🐛️ Created: 2021-07-21
🐜️ Updated: 2023-04-03

📖️ Summary

[en]: A endless RPG in which the hero loops around in his world and reshapes it with the help of playing cards. A Lich has annihilated reality, plunging the world into a chaos that the hero tries to rebuild. At each loop he encounters monsters whose elimination brings back equipment and terrain cards (mountains, forests, ...) that he strategically disposes of along the way, because combined together, they strengthen him (health, speed, ...), in order to be able to fight against more powerful monsters at each turn, until the exit boss whose elimination makes the story progress. [fr]: Un RPG sans fin dans lequel le héros tourne en boucle dans son monde qu'il remodèle à l'aide de cartes à jouer. Une Liche a annihilée la réalité, plongeant le monde dans un chaos que le héros tente de reconstruire. A chaque boucle qu'il effectue il croise des monstres dont l'élimination rapporte équipements et cartes de terrains (montagnes, forêts, ...) qu'il dispose stratégiquement en chemin, car combinées entre-elles, ces dernières le renforce (santé, vitesse, ...), afin d'être en mesure de lutter contre des monstres à chaque tour plus puissants, jusqu'au boss de sortie dont l'élimination fait progresser l'histoire.

🎥️ Videos

🏝️ Trailer: (202xxx),


🕵️ Reviews: [fr]


🕯️ How To: (202xxx), (202xxx), (202xxx),


🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r[fr](202xxx) lp(202xxx) ht(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial: [IsThereAnyDeal] [Humble Store] [Itch.io](demo) [Steam] [GOG]

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Four Quarters [fr] [en]): [Site 1 2] [Chat] [mastodon] [vk] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Loop Hero) [fr] [en] [de]]

📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Samsai on Mastodon (20210717)]

🐘 Social Networking Update (on Mastodon)

🕹️ Title: Loop Hero
🦊️ What's: A endless RPG in which the hero loops around in his world and reshapes it with the help of playing cards
🏡️ https://loophero.com
🔖 #LinuxGaming #RPG #DeckBuilding #TileVersion
📦️ #Commercial
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
⚗️
📌️ Changes:

🐘 From: https://mastodon.social/@Samsai/106596947526487659
🏝️ https://invidious.lunar.icu/7P58L0AVIEM
🎲️ https://invidious.lunar.icu/kL_k3VuEbmU
🎲️[fr] https://invidious.lunar.icu/1HTPRZeEgog

📕 Description [en]

📕🐧"A endless RPG in which the hero loops around in his world and reshapes it with the help of playing cards"🐧📕.

The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.

No expedition is ever the same as the ones before it.
Select from unlockable character classes and deck cards before setting out on each expedition along a randomly generated loop path.

Plan your struggle.
Strategically place building, terrain, and enemy cards along each loop to create your own dangerous path. Find balance between the cards to increase your chances of survival while recovering valueable loot and resources for your camp.

Loot and Upgrade.
Strike down menacing creatures, recover stronger loot to equip on the fly and unlock new perks along the way.

Expand Your Camp.
Turn hard-earned resources into campsite upgrades and gain valueable reinforcements with each completed loop along the expedition path.

Save the Lost World.
Overcome a series of unholy guardian bosses over a grand saga to save the world and break the time loop of the Lich!


🌍️ Wikipedia:

Loop Hero is a 2021 endless RPG developed by Russian studio Four Quarters and published by Devolver Digital. The game takes place in a randomly generated world where the player changes the world by placing cards instead of directly controlling a character. The game released for Microsoft Windows, MacOS, and Linux on March 4, 2021.

Plot

The game begins after the world has ended, with the introductory dialogue explaining that an evil lich obliterated reality and all of the things in it. The hero awakens in a small camp on a path and sets out to try and rebuild his world. Along the way, he encounters other survivors who either assist him in trying to reconstruct the world or who, in despair, consider it lost and attack him in an effort to further their own survival.

Gameplay

Each expedition begins with the hero following a pre-generated path in an empty landscape. Slimes periodically spawn along the path which, when encountered, the hero fights and kills. As the hero kills enemies, the player receives landscape cards. Landscape cards allow the player to place various terrain features around the hero's path, such as mountains, meadows, forests, and buildings. Each terrain feature results in a different effect such as restoring health to the player at the end of every day, increasing the player's movement speed, or periodically spawning enemies. Placing terrain features next to each other can also modify their effect. For example, if enough mountains are placed together, they combine and provide additional health, while also spawning a new enemy type that will fight the hero.

In addition to landscape cards, killing enemies can also yield new equipment for the hero as well as resources. The player can equip items to increase the hero's attack, defense, health regeneration, and other attributes. Resources are saved in the player's inventory to be used at a later stage. At the conclusion of each circuit around the path, the player is given the option to retreat from the expedition back to their original starting base. At the base, the player can use the resources they acquired on the path to construct new structures in their base, such as a kitchen or a blacksmith.

Most of the game takes place on one of the randomly generated paths, with the player working to upgrade the hero's equipment and strategically placing terrain elements in an effort to survive increasingly difficult enemies. As the hero places landscape cards on the path, the boss meter rises and a final boss spawns at the path's exit point. If the player successfully defeats the boss, the story progresses. If the player is defeated while fighting enemies, they lose 70% of their resources and are forced to retreat to their base to start over from scratch.

Development

Loop Hero was initially borne out from an idea the Four Quarters team had in early 2019 when discussing zero-player games; one of their team members built a game with a hero wandering in a loop while the player built around it. They did not do much with this idea until the Ludum Dare game jam in October 2019, which had the theme "Start with nothing". The earlier prototype idea worked well to the theme, though the final game they produced for Ludum Dare did not win as it wasn't very polished. Four Quarters recognized that they had the foundings of a good game, spent more time with the Ludum Dare version and were able to secure Devolver Digital for publication and support. Since then, most of their development had been focused on balance of the game due to the number of different sub-systems within the game. They were able to use a demo of the game offered on Steam as part of one of the first major large-scale balance tests, and which they planned to continue after the game's release.

Reception

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📕 Description [fr]

Un RPG sans fin dans lequel le protagoniste change son monde à l'aide de cartes à jouer., par le studio Four Quarters.
Il utilise le moteur GameMaker Studio.

Loop Hero est un RPG sans fin dans lequel le héros tourne en boucle dans son monde qu'il remodèle à l'aide de cartes à jouer. Une Liche a annihilée la réalité, plongeant le monde dans un chaos que le héros tente de reconstruire. A chaque boucle qu'il effectue il croise des monstres dont l'élimination rapporte équipements et cartes de terrains (montagnes, forêts, ...) qu'il dispose stratégiquement en chemin, car combinées entre-elles, ces dernières le renforce (santé, vitesse, ...), afin d'être en mesure de lutter contre des monstres à chaque tour plus puissants, jusqu'au boss de sortie dont l'élimination fait progresser l'histoire.


La Lich a jeté le monde dans une boucle intemporelle et plongé ses habitants dans un chaos sans fin. Manipulez un jeu de cartes mystiques en expansion pour placer des ennemis, des bâtiments et des terrains le long de chaque boucle d'expédition unique pour le courageux héros.

Aucune expédition n'est jamais identique à celles qui l'ont précédée.
Choisissez parmi des classes de personnages et des cartes de jeu déverrouillables avant de partir en expédition le long d'une boucle générée aléatoirement.

Planifiez votre combat.
Placez stratégiquement les cartes bâtiment, terrain et ennemi le long de chaque boucle pour créer votre propre chemin dangereux. Trouvez un équilibre entre les cartes pour augmenter vos chances de survie tout en récupérant du butin et des ressources de valeur pour votre camp.

Récupérez et améliorez.
Combattez des créatures menaçantes, récupérez un butin plus solide pour l'équiper à la volée et débloquez de nouveaux avantages en cours de route.

Développez votre camp.
Transformez vos ressources durement gagnées en améliorations pour votre camp et obtenez des renforts de valeur à chaque boucle complétée le long du chemin d'expédition.

Sauvez le monde perdu.
Surmontez une série de boss gardiens impies au cours d'une grande saga pour sauver le monde et briser la boucle temporelle de la Lich !



🌍️ Wikipedia:

Loop Hero (litt. « héros de la boucle ») est un jeu vidéo conçu par le studio russe Four Quarters et publié par Devolver Digital en 2021. Le jeu se déroule dans un monde généré aléatoirement où le joueur change les caractéristiques en plaçant des cartes au lieu de contrôler directement un personnage. Le jeu est publié pour Microsoft Windows, MacOS et Linux le 4 mars 2021. Le jeu est disponible sur les plateformes Steam, Epic Games, GOG.com et Gamesplanet.

Trame

Le jeu commence après la fin du monde, avec le dialogue introductif expliquant qu'une liche maléfique a annihilé la réalité et toute chose qui s'y trouvait. Le héros s'éveille dans un petit camp sur un sentier et se lance à l'aventure pour essayer de rebâtir son monde. Sur le chemin, il rencontre d'autres survivants qui l'assistent dans la reconstruction du monde ou, par désespoir, considèrent le monde perdu et l'attaquent pour assurer leur propre survie.

Système de jeu

Chaque expédition commence par le héros suivant un sentier pré-généré dans un paysage vide. Des monstres apparaissent périodiquement sur le chemin. Quand le héros les rencontre, il les combat et les tue. En tuant des ennemis, le joueur reçoit des cartes de paysage. Les cartes de paysage permettent au joueur de placer des caractéristiques de terrain variées autour du sentier du héros, comme des montagnes, des prés, des forêts et des bâtiments. Chaque caractéristique de terrain donne différents effets tels que restaurer la santé du joueur à la fin de chaque journée, augmenter la vitesse de déplacement du joueur ou faire apparaitre sporadiquement des ennemis. Placer des caractéristiques de terrain les unes à côté des autres peut aussi modifier leur effet. Par exemple, si assez de montagnes sont placées ensemble, elles se combinent et fournissent plus de points de vie tout en faisant apparaître un nouveau type d'ennemi qui combat le héros.

Accueil

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