GamePlay - Le Bottin des Jeux Linux

GamePlay

🗃️ Specifications

📰 Title: GamePlay 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 🚦 Status: 04. Released (status)
🏷️ Category: Development ➤ Framework & Tool ➤ Game Framework 🌍️ Browser version:
🔖 Tags: Development; 2D & 3D engine; Keyboard; Mouse; Gamepad; Touchscreen; 3D Sound; Scene graph system; Animation 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 2017-05-18 📦️ RPM package:
📍️ Version: Latest: 4.0.0 / Dev: 4de92c4 📦️ Deb package:
🏛️ License type: 🕊️ Libre 📦️ Flatpak package:
🏛️ License: Apache-2.0 📦️ AppImage package:
🏝️ Perspective: Third & First person 📦️ Snap package:
👁️ Visual: 2D & 3D ⚙️ Generic binary: ✓
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single & Multi 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 11168 🐛️ Created: 2012-11-18
🐜️ Updated: 2023-01-29

📖️ Summary

[en]: A libre and multi-platform framework for the development of 2D and 3D multi-platform games (mobile and desktop) in C ++. Features include OpenGL and OpenGL ES (mobile) support, 3D audio, Desktop and mobile device management (mouse, touch, gamepad, ...), shader-based material management, lights, cameras, animation (skeletal animation) & particles management, sprites management, a vector math library with 2D/3D math and visibility culling, and many other things. [fr]: Un framework libre et multi-plateforme pour le développement de jeux en 2D et 3D multi-plateforme (mobile et desktop) en C++. Parmi ses fonctionnalités on retrouve le support OpenGL et OpenGL ES (mobile), le son 3D, la gestion des périphériques Desktop et mobile, la gestion de matériau à base de shader, des lumières, des caméras, la gestion des animations (par squelette) et particules, des sprites, une bibliothèque mathématique vectorielle pour la 2D/3D et pour la visibilité, et bien d'autres choses.

🎥️ Videos

🦝️ Présentation / Presentation :


🎮️ Showcase:

🕸️ Links

🏡️ Website & videos
[Homepage 1 2] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(202xxx) lp(202xxx) d(202xxx) d(202xxx) d(202xxx) d(202xxx) d(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]

💰 Commercial: (empty)

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames] [Showcase]

🐘 Social
Devs (Gameplay Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (BlackBerry Limited [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related


📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

📰 News / Source of this Entry (SotE) / News (SotN)
[Ubuntu Vibes(20121012)]

🕊️ Source of this Entry: [Site on Mastodon (date)]

🐘 Social Networking Update (on Mastodon)

🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
⚗️
📌️ Changes:
🐘 From:

🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/

📕 Description [en]

GamePlay is an open-source, multi-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.

Enjoy complete control over your game development by using this C++, Apache 2 licensed, multi-platform game framework. Join the countless other developers who are actively using and improving GamePlay.

📕 Description [fr]

Un framework pour le développement de jeux en 2D et 3D multi-plateforme en C++, par la Gameplay Team, initié par Sean Paul Taylor de BlackBerry Limited, ex Research In Motion (RIM).
En C++.

Gameplay est un framework libre et multi-plateforme pour le développement de jeux en 2D et 3D multi-plateforme (mobile et desktop) en C++. Parmi ses fonctionnalités on retrouve le support OpenGL et OpenGL ES (mobile), le son 3D, la gestion des périphériques Desktop et mobile, la gestion de matériau à base de shader, des lumières, des caméras, la gestion des animations (par squelette) et particules, des sprites, une bibliothèque mathématique vectorielle pour la 2D/3D et pour la visibilité, et bien d'autres choses.


GamePlay est un framework / moteur de jeu C ++ open-source multi-plateforme pour créer des jeux mobiles et de bureau en 2D / 3D.

Bénéficiez d'un contrôle total sur le développement de votre jeu en utilisant ce framework de jeu multi-plateforme en C ++ sous licence Apache 2. Rejoignez les innombrables autres développeurs qui utilisent et améliorent activement GamePlay.