Angel 2D - Le Bottin des Jeux Linux

Angel 2D

🗃️ Specifications

📰 Title: Angel 2D 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 🚦 Status: 04. Released (status)
🏷️ Category: Development ➤ Framework & Tool ➤ Game Framework 🌍️ Browser version:
🔖 Tags: Development; 2D engine; Framework; C/C++; Prototyping; Multi-platform 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 2014-03-19 📦️ RPM package:
📍️ Version: Latest: 3.2 / Dev: c16f39d 📦️ Deb package:
🏛️ License type: 🕊️ Libre 📦️ Flatpak package:
🏛️ License: Code: BSD 3-Clause / Artwork: CC BY-SA 3.0 📦️ AppImage package:
🏝️ Perspective: Third & First person 📦️ Snap package:
👁️ Visual: 2D ⚙️ Generic binary:
⏱️ Pacing: Real Time 📄️ Source:
👫️ Played: Single & Multi 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 14643 🐛️ Created: 2015-03-02
🐜️ Updated: 2022-01-09

📖️ Summary

[en]: A multi-platform 2D game prototyping framework based on OpenGL and C++ [fr]: Un framework de prototypage de jeu en 2D multi-plateforme basé sur OpenGL et C ++

🎥️ Videos

🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]

💰 Commercial: (empty)

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Angel 2D Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Shane Liesegang [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord] [Google Groupes] [PressKit]

🐝️ Related


📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site on Mastodon (date)]

🐘 Social Networking Update (on Mastodon)

🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
⚗️
📌️ Changes:
🐘 From:

🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/

📕 Description [en]

A multi-platform 2D game prototyping framework based on OpenGL and C++

Angel balances the speed and flexibility of native code with an eye towards rapid iteration and out-of-the-box functionality. In a world of web games and memory-managed scripting engines, sometimes you still want to get your hands dirty — but that doesn't mean you have to get stuck in the mud.

📕 Description [fr]

Un framework de prototypage de jeu en 2D multi-plateforme basé sur OpenGL et C ++, par l'Angel 2D Team (Shane Liesegang aka sjml & contributeurs).

Angel 2D est un framework de prototypage de jeu en 2D multi-plateforme basé sur OpenGL et C ++

Angel équilibre vitesse et flexibilité du code natif avec un oeil vers l'itération rapide et des fonctionnalités out-of-the-box (externes, aka modules externes). Dans un monde de jeux sur le Web et de moteurs de script gérés par la mémoire, parfois vous voulez néanmoins continuer à vous salir les mains - mais cela ne signifie pas pour autant que vous devez rester collés dans la boue.