* Set more appropriate defaault values for Cvars * Add machinegun model from OA version 0.7.1 (or any new MG model) * New ban system - ban ip-ranges - have temporary bans - mute players (funny thing would be, they needn't know they are muted, ((and floodprotection can still be kept off. it is very annoing in ctf, when you cant update an escapers position asap with using your binds.))) - get nick and ip automatically, when you just kick/ban a clientnumber * dynamically colored skins, crosshairs, textures, and rail color (i.e. way to set these colors freely in-game). *** crosshair done *** * HUD should have a progressing health/ammo/armor bar * Add freezetag mod for team play. * Add domination mod. * Add ThreeWave CTF textures/models/scripts * player position (x,y,z) display (optional) * 's_ambient' Cvar to control sounds (in several steps from none to all) * Cvar(s) to disable specific items on maps [integrate into the map rotation system?]