#include <glPatchTable.h>
Definition at line 43 of file glPatchTable.h.
◆ VertexBufferBinding
◆ ~GLPatchTable()
◆ GLPatchTable()
◆ allocate()
◆ Create()
◆ GetPatchArrays()
◆ GetPatchIndexBuffer()
GLuint GetPatchIndexBuffer |
( |
| ) |
const |
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inline |
Returns the GL index buffer containing the patch control vertices.
Definition at line 57 of file glPatchTable.h.
◆ GetPatchIndexTextureBuffer()
GLuint GetPatchIndexTextureBuffer |
( |
| ) |
const |
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inline |
Returns the GL texture buffer containing the patch control vertices.
Definition at line 67 of file glPatchTable.h.
◆ GetPatchParamBuffer()
GLuint GetPatchParamBuffer |
( |
| ) |
const |
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inline |
Returns the GL index buffer containing the patch parameter.
Definition at line 62 of file glPatchTable.h.
◆ GetPatchParamTextureBuffer()
GLuint GetPatchParamTextureBuffer |
( |
| ) |
const |
|
inline |
Returns the GL texture buffer containing the patch parameter.
Definition at line 72 of file glPatchTable.h.
◆ _patchArrays
◆ _patchIndexBuffer
◆ _patchIndexTexture
GLuint _patchIndexTexture |
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protected |
◆ _patchParamBuffer
◆ _patchParamTexture
GLuint _patchParamTexture |
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protected |
The documentation for this class was generated from the following file: