/*Copyright (C) 2010-2012 Duncan Deveaux

This file is part of Hikou no mizu.

Hikou no mizu is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Hikou no mizu is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Hikou no mizu.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef DEF_AI
#define DEF_AI

#include "Player/Player.hpp"
#include "extlibs/TinyXML/tinyxml.h" //static loadFromXML method

class AI : public Player
{
    public:
        AI();
        AI(const std::string &name, float health, float strength, float speed, float jumpEnergy);
        
        void act(float frameTime);
        
        //Static methods
        static AI loadFromXML(const std::string &name, const std::string &xmlPath);
    
    private:
        float x;
        int direction;
};

#endif
